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A simple cross-platform game engine for creating old-school 2D games
...The first installment of VatraLib used JOGL for graphics, JOAL for sound, and Spring for dynamic object creation. That (crummy) source code is available under "LegacyCode".
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...