Showing 5 open source projects for "modules"

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  • 1
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 11 This Week
    Last Update:
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  • 2
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    ...Its architecture is likely modular and minimalistic, avoiding heavy assumptions or “one-size-fits-all” paradigms. As an open-source project, Piccolo allows developers to inspect and modify internal workings, integrate external libraries or modules as needed, and adapt to unconventional or experimental use cases. For developers who prefer control over their tech stack and want a lean foundation to build on — be it for games, tools, or prototypes — Piccolo can be a strong starting point.
    Downloads: 0 This Week
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  • 3
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
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  • 4
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 5
    JavaScript game engine focused on 2D multi-player (networked) games. The idea is to provide a tool for learning by writing computer games. EGachine is based upon a extensible JavaScript shell (EJS) and modules providing functionality for writing games.
    Downloads: 0 This Week
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