Showing 17 open source projects for "six"

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  • 1
    Overload Technologies

    Overload Technologies

    3D game engine with lua scripting

    Overload is a six-degree-of-freedom (6DoF) shooter game developed by Revival Productions. It serves as a spiritual successor to the classic 'Descent' series, offering intense combat, labyrinthine levels, and a rich sci-fi narrative. Players navigate fully 3D environments, battling robotic adversaries with a variety of weapons, all while experiencing complete freedom of movement in any direction.​
    Downloads: 0 This Week
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  • 2
    SadConsole

    SadConsole

    A .NET ascii/ansi console engine written in C# for MonoGame and XNA

    ...While SadConsole is a generic library that doesn't provide any rendering capabilities, "host" libraries are provided that add renderers to SadConsole. The two hosts provided by this library are for MonoGame and SFML. SadConsole currently targets .NET 6, .NET 5, .NET Core 3.1, and .NET Standard 2.1. Uses graphical tile-based images to build out an ASCII-character font with support for more than 256 characters. Use more than one font file. However, each console is restricted to a single font.
    Downloads: 0 This Week
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  • 3
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    5.0 out of 5 stars 7 Reviews
    Downloads: 7 This Week
    Last Update:
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  • 4
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. A dedicated community maintains the engine, publishes updated releases, documents internals on a wiki, and coordinates contributions via an active Discord server and GitHub.
    Downloads: 5 This Week
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  • 5
    Angels 95

    Angels 95

    Fast Paced, etheral, reincarnative shooting Action straight outa 1995

    Angels95 is a multiplayer game world built on AngelTech — the engine that began life as the OmegaTech Engine. It is a persistent, server-authoritative realm where players explore partitioned worlds, collect power-ups, level up, and fight NPCs alongside other connected players. Repository: github.com/TribeWarez/Angels-95 Built on raylib 5.5 with PS1-inspired retro aesthetics, a custom OZONE world format, a LightningScript entity-scripting language, a Win32-native level editor (AngelEd),...
    Downloads: 1 This Week
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  • 6
    RZDoom

    RZDoom

    ZDoom 2.8.1 fork focusing on modernisation, performance and stability

    RZDoom is a fork of ZDoom 2.8.1 with the goal of continuing the development of classic Zdoom but with an emphasis on Performance, Quality, Stability, Maintainability and Correctness. RZDoom is fully backwards compatible with ZDoom 2.8.1
    4.0 out of 5 stars 1 Review
    Downloads: 2 This Week
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  • 7
    MirageVB6

    MirageVB6

    Visual Basic 6 2D online adventure game engine

    Welcome to MirageVB6. --------------------------- This version of Mirage Source is a continuation from Mirage Source 5. This new release includes support for SQLite, SHA256 password hashing, and control pad support for moving, attacking, and picking up items.
    Downloads: 0 This Week
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  • 8
    NakedTriad

    NakedTriad

    An authentic Rise of The Triad Dark War source port

    Naked Triad aims to be as close to the original Rise of The Triad: Dark War as possible. NakedTriad supports both GNU/Linux and Windows Operating Systems. For those wanting an experience close to how the original was, then NakedTriad is the most faithful source port on the internet (that works) and is fully 64bit clean. Enjoy.
    Downloads: 6 This Week
    Last Update:
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  • 9
    NakedWolf3D

    NakedWolf3D

    A conservative source port of Wolfenstein 3-D

    NakedWolf3D is an authentic and conservative source port. It is based on the original source release along with Wolf4SDL. It contains all features of the original and all features not included in the 1992 release has been removed. Scaling is implemented to have a complete fullscreen experience, that internally scales to your native resolution while keeping the game at a 320x200 resolution. NakedWolf3D is the most traditional and authentic Wolfenstein 3-D experience on the internet.
    Downloads: 2 This Week
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  • 10
    Sprinkled Doom

    Sprinkled Doom

    A fork of Chocolate Doom with small Quality of Life enhancements

    Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies. It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom. It is the only vanilla compatible Doom source port that retains the original look...
    Downloads: 5 This Week
    Last Update:
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  • 11
    gbDoom3

    gbDoom3

    A fork of dhewm3 with an emphasis on modernisation and vanilla Doom 3

    gbDoom3 is a fork of dhewm3 with a series of modernisations, performance improvements and an emphasis on being bug-compatible with vanilla Doom 3. This does NOT support the BFG edition of Doom 3. This fork was created to give an overhaul to Doom 3 that the parent project isn't willing to do. Performance improvements for macOS (Intel and M1) as well as additional assembler code for such systems, removing legacy code for SSE support, making Carmack's reverse standard and reverting all...
    Downloads: 11 This Week
    Last Update:
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  • 12
    Imperial Game Engine
    Academical class game engine for serious 3D game projects, computer generated videos productions, game servers etc;
    Downloads: 0 This Week
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  • 13
    IRE is a tile-based Computer Role-Playing Game engine based on Ultima 6, but with an emphasis on customisation and cross-platform support. Everything is controlled using scripts.
    Downloads: 2 This Week
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  • 14

    Rockbot

    Multi-platform game engine similar to old Megaman with a stage editor

    An open-source, SDL based, game engine to replicate old style Rockman (aka Megaman) games, being as close as possible of Rockman 1-6, and an editor made with Qt, for custom graphics, weapons, bosses, enemies and level creation. Please access our web page for more details. The engine code is meant to be highly portable, thanks to SDL, and have been ported and tested in: - Linux - Windows - macOSX (x86) (not currently supported) - Playstation 2 - Nintendo DS (abandoned) - Dingux - Open Pandora Any system with SDL and 24 or 32 MB should be able to run it. ...
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
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  • 15
    Nuvie
    A game engine for running Origin's 'Ultima 6' and 'Ultima Worlds of Adventure' games on modern operating systems.
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    5.0 out of 5 stars 2 Reviews
    Downloads: 8 This Week
    Last Update:
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  • 16

    jMonkeyEngine Demo Application

    Demonstrating the features of jMonkeyEngine 3.

    ...Some features that are included in this software are: particle effects, water rendering, lighting, animations, unit collision, terrain generation, models and scenes, textures. The applications is in .jar format, so it is platform independent. The only requirement is that the user has the free Java 5 or 6 Runtime installed.
    Downloads: 0 This Week
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  • 17
    Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
    Downloads: 0 This Week
    Last Update:
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