Showing 4 open source projects for "packages"

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  • 1
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    ...SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot allows developers to take new and existing Swift packages and use them as extensions for the Godot game engine.
    Downloads: 2 This Week
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  • 2
    Ambient

    Ambient

    The multiplayer game engine

    ...It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. GLB, FBX) on demand, so players don’t need to pre-download large asset bundles — the engine handles asset streaming.
    Downloads: 7 This Week
    Last Update:
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  • 3
    G3N

    G3N

    Go 3D Game Engine

    ...On Unix-based systems, the engine depends on some C libraries that can be installed using the appropriate distribution package manager. See below for OS-specific requirements. Then install the same packages as for Fedora - remember to use yum instead of dnf for the package installation command. The necessary audio DLLs are supplied and need to be added to your PATH. If you would like to build the DLLs yourself you can find the libraries' source code and build instructions.
    Downloads: 0 This Week
    Last Update:
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  • 4
    About SEngine -------------- SEngine is an open source, cross-platform, Java game engine. It builds runnable jars for PCs, Java Applets for web browsers and Android packages for smart phones. SEngine is a work in progress and all features are subject
    Downloads: 0 This Week
    Last Update:
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