Showing 351 open source projects for "open dynamics engine"

View related business solutions
  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

    General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

    Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
    Start Free
  • Veeam Data Platform v13.1 - Get Your Free Trial Icon
    Veeam Data Platform v13.1 - Get Your Free Trial

    Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try it Free
  • 1
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 19 This Week
    Last Update:
    See Project
  • 2
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 695 This Week
    Last Update:
    See Project
  • 3
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. ...
    Downloads: 29 This Week
    Last Update:
    See Project
  • 4
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 11 This Week
    Last Update:
    See Project
  • Cut Data Warehouse Costs by 54% Icon
    Cut Data Warehouse Costs by 54%

    Easily migrate from Snowflake, Redshift, or Databricks with free tools.

    BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
    Start Free
  • 5
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments...
    Downloads: 9 This Week
    Last Update:
    See Project
  • 6
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    ...Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. Its modularity and open nature make it attractive for indie developers or hobbyists who want to avoid heavyweight engines with lots of built-in assumptions. Even if the engine may not yet rival more mature engines in features or polish, its openness and design philosophy can offer an appealing balance between simplicity and flexibility.
    Downloads: 4 This Week
    Last Update:
    See Project
  • 7
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 8
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 9
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. ...
    Downloads: 131 This Week
    Last Update:
    See Project
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • 10
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while relying on a robust, high-performance core. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 11
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Planck.js

    Planck.js

    2D JavaScript Physics Engine

    Planck.js is a JavaScript rewrite/port of the physics engine Box2D, designed to provide 2D rigid-body physics simulation usable directly in web contexts or any JavaScript environment. By offering collision detection, rigid-body dynamics, joints, and simulation capabilities, Planck.js makes it possible for developers to build physically realistic 2D games, simulations, or visualizations in browsers or Node.js without relying on native code.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 16
    jMonkeyEngine

    jMonkeyEngine

    A complete 3-D game development suite written in Java

    jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine. The engine is used by several commercial game studios and computer-science courses.
    Downloads: 16 This Week
    Last Update:
    See Project
  • 17
    MineTest

    MineTest

    Open source voxel game engine with support for survival and crafting

    An open source voxel game engine.
    Downloads: 28 This Week
    Last Update:
    See Project
  • 18
    LayaAir3.0

    LayaAir3.0

    LayaAir is an open-source 2D/3D engine

    The LayaAir engine is a game engine brand under Layabox . The LayaAir engine not only supports 2D, 3D, AR, VR and other types of game development but also can be used in advertising, marketing, education and other fields. In addition to the release of the HTML5 version, it also supports the release of Native-APP, WeChat mini-games, QQ mini-games, Baidu mini-games, Bilibili mini-games, Douyin mini-games, Toutiao mini-games, Alipay mini-games, OPPO mini-games, and vivo mini-games. Games,...
    Downloads: 5 This Week
    Last Update:
    See Project
  • 19
    Ren'Py

    Ren'Py

    The Ren'Py Visual Novel Engine

    Ren’Py is a free and open-source visual novel engine that makes telling interactive stories easy by combining narrative scripting with multimedia support for images, sound, and music in a way that’s accessible to both beginners and experienced developers. Its scripting language is designed to be readable and intuitive, allowing writers and creators to define scenes, dialogues, branching choices, character expressions, and events without deep programming knowledge, while still offering the ability to embed Python for advanced control and custom gameplay features. ...
    Downloads: 62 This Week
    Last Update:
    See Project
  • 20
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    OpenRW is a cross-platform, open-source re-implementation of the game engine behind Grand Theft Auto III (GTA III). Its goal is to recreate the original gameplay engine in a modern, maintainable codebase so that GTA III can run natively on modern Windows, Linux, macOS, and BSD systems — long after the original executable becomes unworkable. The project does not ship with game content: users still need a legitimate copy of GTA III (with its original assets) to play, making OpenRW strictly an engine reimplementation, not a re-distribution. ...
    Downloads: 9 This Week
    Last Update:
    See Project
  • 21
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single-player PC game. Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software...
    Downloads: 103 This Week
    Last Update:
    See Project
  • 22
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate.
    Downloads: 22 This Week
    Last Update:
    See Project
  • 23
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform.
    Downloads: 93 This Week
    Last Update:
    See Project
  • 24
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 14 This Week
    Last Update:
    See Project
  • 25
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!)....
    Downloads: 19 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • 3
  • 4
  • 5
  • Next