Showing 7 open source projects for "issues"

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  • 1
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    Our mission is to create one of the most powerful, beautiful, and simple Web rendering engines in the world. Our passion is to make it completely open and free for everyone. We are artists, developers, creators, and dreamers and we want to make it as simple as possible to enable everyone to bring their ideas to life. With this new version of Babylon.js, we set out to make it even easier to develop with. From a ton of new tools, to improved workflows and features, new documentation and more,...
    Downloads: 40 This Week
    Last Update:
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  • 2
    Flame

    Flame

    A Flutter based game engine

    ...You can pick and choose whichever parts you want, as they are all independent and modular. The engine and its ecosystem are constantly being improved by the community, so please feel free to reach out, open issues and PRs as well as make suggestions. Games sometimes require complex feature sets depending on what the game is all about. Some of these feature sets are outside of the scope of the Flame Engine ecosystem.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. Sections of the world can be loaded / unloaded in the background. ...
    Downloads: 1 This Week
    Last Update:
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  • 4
    flutter_unity_widget

    flutter_unity_widget

    Embeddable unity game engine view for Flutter

    ...UnityFramework does not support emulators. Note: Please use OpenGLES3 as Graphics API only for now (Android only). This plugin expects you to atleast know how to use Unity Engine. If you have issues with how unity widget is presented, you can please modify your unity project build settings as you see fit. Moving forward, versioning of the package will change to match unity releases after proper test. Mind you this does not mean the package is not compatible with other versions, it just mean it's been tested to work with a unity version.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    ...Web support (wasm) is also available. v1.0 is now available! To celebrate, there will be a game jam coming soon to celebrate the release, start actually building things and hopefully find any issues. Updates for this will come soon.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Egret Engine

    Egret Engine

    Egret is a brand new open mobile game and application engine

    ...The Egret engine is flexible and suitable for 2D or 3D projects. It allows developers to work without worrying about low-level browser implementation, HTML5 performance, or fragmentation issues. Egret projects are developed using TypeScript, which is a superset of JavaScript. Please refer to the TypeScript manual for more information. The Egret API and ActionScript3 (AS3) are very similar. It will be easy to get started with Egret if you are familiar with AS3. By default, the entry point for Egret game projects is src / Main.ts.
    Downloads: 1 This Week
    Last Update:
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  • 7

    2D P2P RPG Engine

    Java Client + JS/Canvas Server-Side System, with maintained Objects

    ...I'm taking a D&D-BASED path, but putting my own knowledge and imagination into it. So, honestly, the quickest way to contribute is to make a SourceForge, directly message me and request for a Branch, and literally take the time to TACKLE issues as they're found. I'll be teaching some of my own peers to program through this, and if you feel inspired to do so, tell me, and I'll devote a Branch to your private team.
    Downloads: 0 This Week
    Last Update:
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