Showing 3 open source projects for "interact"

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  • 1

    Valor Combat Engine

    Godot backend for video games based on Valor TTRPG

    This is an attempt to implement the mechanics rules of the Valor Tabletop RPG in Godot such that someone making a game that wants to use Valor for their character/combat math can use it without putting requirements on how they develop the stuff that the players actually see and interact with. The goal is to create an abstract combat engine, interacted with through a sensible API, that a full game can be layered on top of.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    ...This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are available for Symbian. I am also developing the underlying game engine so that it can potentially be used to create new RPGs.
    Downloads: 9 This Week
    Last Update:
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  • 3
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. For applications on Google Play that integrate this tool, usage is tracked. ...
    Downloads: 0 This Week
    Last Update:
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