Showing 45 open source projects for "basic compiler windows"

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  • 1
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 12 This Week
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  • 2
    Panda3D

    Panda3D

    Powerful, mature open-source cross-platform game engine for Python

    ...To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for help from our active community. You can build Panda3D with the Microsoft Visual C++ 2015, 2017, 2019 or 2022 compiler, which can be downloaded for free from the Visual Studio site. You will also need to install the Windows SDK, and if you intend to target Windows Vista, you will also need the Windows 8.1 SDK.
    Downloads: 4 This Week
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  • 3
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!)....
    Downloads: 8 This Week
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  • 4
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We...
    Downloads: 0 This Week
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  • 5
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 2 This Week
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  • 6
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 10 This Week
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  • 7
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 5 This Week
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  • 8
    Evennia

    Evennia

    Python MUD/MUX/MUSH/MU* development system

    Evennia is a mature, open-source framework written in Python — specifically designed to build text-based, online multiplayer games such as MUDs, MUCKs, MUSHes, MUXes, and other “MU-style” virtual worlds. Rather than prescribing a rigid game structure, Evennia gives you a bare-bones but powerful foundation: default systems handle networking, database/storage, server management, user accounts, characters, rooms, items, chat channels, and basic commands — but you define the gameplay rules,...
    Downloads: 0 This Week
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  • 9
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 10
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 11

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
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  • 12
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level...
    Downloads: 0 This Week
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  • 13
    MirageVB6

    MirageVB6

    Visual Basic 6 2D online adventure game engine

    Welcome to MirageVB6. --------------------------- This version of Mirage Source is a continuation from Mirage Source 5. This new release includes support for SQLite, SHA256 password hashing, and control pad support for moving, attacking, and picking up items.
    Downloads: 0 This Week
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  • 14
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen...
    Downloads: 0 This Week
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  • 15
    ggez

    ggez

    Rust library to create a Good Game Easily

    ggez is a Rust library to create a Good Game Easily. More specifically, ggez is a lightweight cross-platform game framework for making 2D games with minimum friction. It aims to implement an API based on (a Rustified version of) the LÖVE game framework. This means it contains basic and portable 2D drawing, sound, resource loading, and event handling, but finer details and performance characteristics may be different than LÖVE. ggez is not meant to be everything to everyone, but rather a good...
    Downloads: 6 This Week
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  • 16
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    Piccolo is a software project oriented toward offering a flexible, probably modern game or application engine/framework, designed to be lightweight and open — giving developers the ability to build custom interactive applications or games without massive overhead. It aims to strike a balance between usability and freedom: providing core building blocks (rendering, input, asset management, maybe UI) while leaving higher-level design decisions up to the user. Its architecture is likely modular...
    Downloads: 0 This Week
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  • 17
    Falltergeist

    Falltergeist

    Opensource crossplatform Fallout 2 game engine writen in C++ and SDL

    Opensource crossplatform Fallout 2™ engine writen in C++ and SDL. Falltergeist is an opensource alternative for Fallout 2 and Fallout 1 game engines. It uses C++, SDL and OpenGL. Falltergeist requires original Fallout resources to work. You could add dependencies manually but it is easier to use Conan. First, set up your Conan profile to match your compiler or let conan autodetect your settings (conan profile new vs --detect and use --profile=vs when running conan install).
    Downloads: 0 This Week
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  • 18
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using the appropriate distribution package manager. ...
    Downloads: 0 This Week
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  • 19
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code...
    Downloads: 9 This Week
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  • 20
    OpenDiablo2

    OpenDiablo2

    An open source re-implementation of Diablo 2

    This is an open-source re-implementation of the classic action-RPG Diablo II (including its expansion) — or rather, a game engine that can run it. The engine is written in Go and cross-platform, aiming to bring the feel of the original 2000s-era ARPG to modern systems. Because the project does not include the original game assets, users must supply their legally purchased copy of Diablo II / Lord of Destruction; the engine then loads the MPQ archives and runs the game. The project is...
    Downloads: 10 This Week
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  • 21
    rpg_chung
    rpg chung is a rpg text like game engine with 3D laby view , smart word input and random dungeon maps generation. It is written in freebasic and can be compared as a game chatbot inspired from the "the hobbit" and "hells temple" games on oric1.
    Downloads: 0 This Week
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  • 22

    dyn4fx

    A 2d physics game engine for JavaFX

    Dyn4FX is a 2d physics game engine for JavaFX. This project extends the Dyn4j physics engine and makes it into a full fledged 2d game engine. It has support for input , application states , audio , animations and other common game features. If you want to learn more about the underlying physics engine please visit. http://www.dyn4j.org/
    Downloads: 0 This Week
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  • 23
    Visula-JS game engine  Canvas2d

    Visula-JS game engine Canvas2d

    creator : Nikola Lukic about : Visual JS 2d canvas multiplatform game

    creator : Nikola Lukic about : Visual JS 2d canvas multiplatform game engine This is JavaScript game engine (server part node.js / client part js) Js framework with windows GUI editor and game instance creator. **Basic licence rules :** 1) Each file in this project has its own license , be careful , do not violate the basic rules. 2) You are free to use any version of Visual JS library in any other project (even commercial projects) as long as the copyright header is left intact Except for plugins on sale and graphics that come with them (they have special commercial licence). 3)Please read the following terms and conditions before using this application: Disclaimer of warranty 'Visual js' is provided "as-is" and without warranty of any kind, express, implied or otherwise, including without limitation, any warranty of merchantability or fitness for a particular purpose. ...
    Downloads: 0 This Week
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  • 24
    Afdarts RTS
    Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX and (if you want to compile it yourself) Visual Basic; includes model editor
    Downloads: 0 This Week
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  • 25
    Keen Game Engine

    Keen Game Engine

    Flexible and easy-to-use 2d game engine

    New Version Out - Keen Game Engine 4! Details coming soon....
    Downloads: 0 This Week
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