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  • 1

    Generic 3D Game Engine

    A basic 3D environment with a first-person POV

    Despite being more graphically advanced than my 2D game engine, it isn't as well developed. Its original name was "3DWorld" because it simulated a 3-dimensional environment -and that's pretty much all it does. You can move around, pick up a cube, and jump using typical FPS controls. I started to implement the ability to shoot but it's still incomplete. This project has been put on hold in order to focus on my 2D game engine.
    Downloads: 1 This Week
    Last Update:
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  • 2

    Godot Engine

    Godot is a fully featured, open source, MIT licensed, game engine.

    Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
    Downloads: 1 This Week
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  • 3
    Imperial Game Engine
    Academical class game engine for serious 3D game projects, computer generated videos productions, game servers etc;
    Downloads: 1 This Week
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  • 4
    NakedWolf3D

    NakedWolf3D

    A conservative source port of Wolfenstein 3-D

    NakedWolf3D is an authentic and conservative source port. It is based on the original source release along with Wolf4SDL. It contains all features of the original and all features not included in the 1992 release has been removed. Scaling is implemented to have a complete fullscreen experience, that internally scales to your native resolution while keeping the game at a 320x200 resolution. NakedWolf3D is the most traditional and authentic Wolfenstein 3-D experience on the internet.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
    Downloads: 1 This Week
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  • 6
    Game Engine and AI framework for playing No Limit Holdem
    Downloads: 1 This Week
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  • 7
    Pycraft

    Pycraft

    Pycraft is an open-source, OpenGL based game made in Python

    Downloads: 1 This Week
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  • 8
    Sprinkled Doom

    Sprinkled Doom

    A fork of Chocolate Doom with small Quality of Life enhancements

    Sprinkled Doom is a fork of the latest Chocolate Doom with an emphasis on slight modernisation, allowing for Widescreen and enhancements such as Always Gibbing enemies. It is also a strong limit-removing source port with support for Hexen map formats and additional node support as well as several fixes for effects such as infinite ocean. Sprinkled Doom does not fix any bugs that appear in vanilla Doom. It is the only vanilla compatible Doom source port that retains the original look and feel while being Limit Removing. Sprinkled Doom is a Doom Only source port, unlike Chocolate Doom, this does not provide updates for Heretic, Hexen or Strife.
    Downloads: 1 This Week
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  • 9
    d13 - strategy browser game engine

    d13 - strategy browser game engine

    online 4X browser game engine

    d13 is a free browser game engine that allows you to build your own multiplayer online strategy game. suited for tick based empire building games that follow the 4X concept: eXplore, eXpand, eXploit and eXterminate. Despite its oldschool look and feel, d13 comes as a fully OOP, MVC web-application that features a responsive design as well as great flexibility. You can easily add troops, buildings and technologies and create templates and skins for the project as well. Live Demo: http://www.critical-hit.biz/d13 Documentation: http://www.critical-hit.biz NOTE: This is a DEV release. The project is currently version RC0, it is NOT recommended to build a full fledged game based on it. Please wait until d13 reaches RC1 - this will mark the first, stable release ready for production.
    Downloads: 1 This Week
    Last Update:
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  • 10
    yLib Game Engine

    yLib Game Engine

    Advanced 2D/3D(CPU,GPU) Game Engine Library

    Advanced ATL based 2D/3D(CPU,GPU) game engine library, Provided for ATL based platforms (vb6,...) for gaming purposes Game scripts ,renderer ,automation ,specified material objects ,and more segments It's nice,easy and fast to create a game using yLib, Thank you - download it and enjoy
    Downloads: 1 This Week
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  • 11
    This is a project to develop a game engine (both 2D and 3D) in Java. It does not use Java3D.
    Downloads: 0 This Week
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  • 12

    2D P2P RPG Engine

    Java Client + JS/Canvas Server-Side System, with maintained Objects

    This has been a big dream of mine, and I've spent the last 5 years learning everything I could about Software Design, Web Design, and most important of all, Game Design, so I could develop my own Game Engine and make games as I pleased, and I figure what better way to make myself popular in the real world than to release an Open-Source 2D Peer-2-Peer Self-Containable Web Server/Client Game Engine, and CHALLENGE other people to make branches for their own spin-off projects. I WANT a project devoted to D&D, AND Space Games, AND Platformers. I'm taking a D&D-BASED path, but putting my own knowledge and imagination into it. So, honestly, the quickest way to contribute is to make a SourceForge, directly message me and request for a Branch, and literally take the time to TACKLE issues as they're found. I'll be teaching some of my own peers to program through this, and if you feel inspired to do so, tell me, and I'll devote a Branch to your private team.
    Downloads: 0 This Week
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  • 13

    A3DGE

    Amateur 3D Game Engine

    The Amateur 3D Game Engine (A3DGE) is a simple game engine focused in simplicity. Written in Object Pascal.
    Downloads: 0 This Week
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  • 14

    APEX Engine

    Java Game Engine Project

    This is a project my small team and I have decided to work on in our spare time. If anyone has any questions about our development processes, or about applying to our team, please email erpetrie5250@yahoo.com
    Downloads: 0 This Week
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  • 15

    Abysmal Depths

    "Abysmal Depths" is a simple C++-based text adventure game engine.

    This is a game engine which uses certain story files to drive a text-based adventure game with numeric inputs from users, always taking only a maximum of three choices (which can be extended in future versions). There is no limit on the length of the story included. The only constraint is that you should propely index and link to all of the storyfiles in an arc.
    Downloads: 0 This Week
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  • 16
    Afdarts RTS
    Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX and (if you want to compile it yourself) Visual Basic; includes model editor
    Downloads: 0 This Week
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  • 17
    Luna Game Engine that based on irrlicht. Project has moved to github for now. https://github.com/tecan/Luna https://github.com/tecan/LunaLibs https://github.com/tecan/IrrlichtDemos Bullet Physics Python, LUA , squirrel and angelscript options and it is codebase is zLib media is GPL for now but probably zLib too when it has more developers/artists.
    Downloads: 0 This Week
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  • 18
    Alien Battle Game Engine is a modular style game engine that will be able to make games in various different genres. It is programmed in the Basic4GL programming language.
    Downloads: 0 This Week
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  • 19

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people without much programming experience will be able to add content to games with little effort. I am pushing to get a playable demo out by the end of January 2014.
    Downloads: 0 This Week
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  • 20
    AndGraphics

    AndGraphics

    Android OpenGL Game Engine

    Downloads: 0 This Week
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  • 21

    AndHGE

    Android port of Hulixerian game engine.

    Android port of Hulixerian game engine.
    Downloads: 0 This Week
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  • 22
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering mode. Game Objects (GOs) opt-in to services by implementing the "marker" interface for each one it wants. GOs enter the system via Install Pipeline, an asynchronous "standard" implementation that keys on the marker interfaces and performs the "protocol" for that marker. There are also Event and Uninstall pipelines. Reference by name is encouraged. A trip through the pipeline includes a Bind Name List; allows GO to connect to interfaces in other GOs on the other End.
    Downloads: 0 This Week
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  • 23
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation compression. While some degree of compression can easily be achieved with simple tricks, achieving high compression ratios, fast decompression, while simultaneously not compromising the accuracy of the resulting compressed animation requires a great deal of care. This library is 100% headers as such you just need to include them in your own project to start using it.
    Downloads: 0 This Week
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  • 24

    Another Javascript Game Engine

    Simple and scalable 3d javascript game engine

    Simple and scalable 3d javascript game engine. * Scalability: GameObjects, SceneGameObjects, Modules and Components. * Graphics: ThreeJS. * Physics: Microphysics (Module) or JigLibJS (Module). * Audio: -
    Downloads: 0 This Week
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  • 25
    Aolis Engine

    Aolis Engine

    A 2D Adventure Game & Engine

    Trial of Aolis is a game in planning stages. It will be a 2-dimensional (possibly with some 3D elements) adventure in the style of classic games such as The Legend of Zelda or Final Fantasy. It will be built on an engine named the Aolis Engine. To speak with project members visit the IRC channel #aolis on the Freenode network: http://webchat.freenode.net/?channels=#aolis
    Downloads: 0 This Week
    Last Update:
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