Showing 148 open source projects for "java 3d game"

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  • 1
    SimpleEngine
    Ceci est un moteur de jeux réalisé sur java pour aider les néophytes à débuter dans cette fabuleuse aventure qui est la programmation de jeux vidéo . Le moteur de jeu permet de gérer habilement la 2D mais elle n'est pas prévue pour de la 3D. Ce Moteur a d'interresantes fonctionnalitées comme les objets . Toutes les informations sont mises dans le fichier que vous téléchargez ainsi que la façon de l'instalation du moteur.
    Downloads: 0 This Week
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  • 2
    GGPServer is a web server based on Apache Tomcat that allows to play and watch matches between registered general game glaying (http://en.wikipedia.org/wiki/General_Game_Playing) programs.
    Downloads: 0 This Week
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  • 3
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 0 This Week
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  • 4
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. ...
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 6

    chessol

    A generic framework for chess games

    Downloads: 0 This Week
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  • 7

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 8
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como...
    Downloads: 0 This Week
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  • 9
    Tactics3D
    Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
    Downloads: 0 This Week
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  • 10
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 11

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 12

    Bengine

    Free strategy browsergame engine.

    Galactic strategy Open Source browsergame. Replacement of the former game Net-Assault.
    Downloads: 0 This Week
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  • 13

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 14
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
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  • 15
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
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  • 16

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 17
    eAdventure
    eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
    Downloads: 0 This Week
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  • 18
    Aolis Engine

    Aolis Engine

    A 2D Adventure Game & Engine

    Trial of Aolis is a game in planning stages. It will be a 2-dimensional (possibly with some 3D elements) adventure in the style of classic games such as The Legend of Zelda or Final Fantasy. It will be built on an engine named the Aolis Engine. To speak with project members visit the IRC channel #aolis on the Freenode network: http://webchat.freenode.net/?
    Downloads: 0 This Week
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  • 19
    gamepad4j

    gamepad4j

    Java Gamepad API for multiple platforms

    A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
    Downloads: 0 This Week
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  • 20

    PluggableChessGraphism

    Take the chess graphism, and use it with a chess engine.

    You are given a chess graphical interface, with drag and drop functionnalities (or other interaction mode), board flipping, and some pieces/cells sets given. Then, you have some callbacks methods in order to validate moves from your chess engine and to update them to your chess engine.
    Downloads: 0 This Week
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  • 21
    MINECRAFT2D hahn2014

    MINECRAFT2D hahn2014

    Minecraft side viewed game made in Java

    This started when one of my friends said I couldn't possibly make a full blown video game in Java, and know I have made Minecraft in Java and it consists of an inventory, blocks, and more!
    Downloads: 0 This Week
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  • 22
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 23
    PacMan like game in 3D to test opengl and simple mvc implementation in C++. Probably a good start with C++, game developmen and 3D. Includes a little library to import wavefront objects.
    Downloads: 0 This Week
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  • 24

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 0 This Week
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  • 25
    Humm and Strumm

    Humm and Strumm

    A 3D, fully concurrent game engine

    The Humm and Strumm Engine is a Free Software 3D game engine. Its goal is to provide a properly multithreaded, scalable engine to the FOSS community under the GPLv3 license, to encourage FOSS gaming.
    Downloads: 0 This Week
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