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  • 1
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    .... A license with a small fee is required for each website you build with October CMS. The best place to learn October CMS is by reading the documentation or following some tutorials. October CMS was engineered to be easy — for both developers and users. At its core, we’ve used long-standing programming principles to create a brilliantly simple CMS that makes web development easier.
    Downloads: 0 This Week
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  • 2
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 3 This Week
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  • 3

    makegeo

    Examples of procedural geometry for Unity3D C#

    Here's a small compendium of various procedural geometry creation tools. All code is C# for Unity3D.
    Downloads: 0 This Week
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  • 4
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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    Never Get Blocked Again | Enterprise Web Scraping

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    Get unrestricted access to public web data with our ethically-sourced proxy network. Automated session management and advanced unblocking handle the hard parts. Scale from 1 to 1M requests with zero blocks. Built for developers with ready-to-use APIs, serverless functions, and complete documentation. Used by 20,000+ companies including Fortune 500s. SOC2 and GDPR compliant.
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  • 5

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 6

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 7
    gamepad4j

    gamepad4j

    Java Gamepad API for multiple platforms

    A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
    Downloads: 0 This Week
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  • 8

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    ... framework built using PHP5 by a team of volunteers that aims to be swift, secure, and small. We are using Kohana 3.3 You can view a demo at http://demo.modulargaming.com If you have any questions, bugs or feature requests feel free to post them on the issue tracker at GitHub. https://www.github.com/modulargaming/modulargaming Licensed under a BSD license. Modular Gaming can be used legally for any open source, commercial, or personal project.
    Downloads: 0 This Week
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  • 9
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    ..., and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. This means that there are several completed games already made that work with TurboSphere, requiring only a small set of compatibility scripts to function in TurboSphere.
    Downloads: 0 This Week
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  • 10

    Lynx.js

    A lightweight HTML5 Game Engine

    Lynx is a lightweight HTML5 game engine designed to be extremely versatile while maximizing performance. Lynx is made up of separate modules that can be enabled or disabled for each game and can be used to create almost any type of game you'd like. Currently in early stages of development, Lynx is developed by a small team of students with the goal of learning more about game development. Currently, Lynx is not ready for release but we're working hard in our downtime to get it to that point!
    Downloads: 0 This Week
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  • 11

    C++ SDL Game Engine

    A very small multi-platform game engine for creating desktop games.

    A very small and excellent Game Engine created in C++ using the SDL libraries. Runs on multiple platforms.
    Downloads: 0 This Week
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  • 12

    SANKit

    Read and write PGN format and test moves for legality.

    ... and reports no issues at this time. To use the code as a "framework" you would undefined "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records, and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code. You are on your own
    Downloads: 0 This Week
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  • 13
    Small scripting language with a minimal yet powerful command syntax developed in ActionScript 3. Heavily inspired by Sauerbraten's console language.
    Downloads: 0 This Week
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  • 14
    SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms. Currently supported platforms include: Linux, Windows.
    Downloads: 0 This Week
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  • 15
    ce::StateCore
    StateCore is a generic finite state machine (FSM), based on the state pattern and written in C++. - Project: ceStateCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
    Downloads: 0 This Week
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  • 16
    AquaGL is a small experimental project to develop and provide open-source game development tools and library code.
    Downloads: 0 This Week
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  • 17

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this system...
    Downloads: 0 This Week
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  • 18
    WebGameGear is a small toolkit and library to program web games with PHP5.
    Downloads: 0 This Week
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