Showing 7 open source projects for "lua sound"

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  • 1
    Longford

    Longford

    A cross platform Lua based game engine

    .... + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
    Last Update:
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  • 2
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 1 This Week
    Last Update:
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  • 3

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 2 This Week
    Last Update:
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  • 5
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
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  • 6
    gmclib

    gmclib

    C++ Game programming Framework

    This is a C++ built on top of Allegro game programming framework, providing sound, video, IA, common placeholders for game data, Lua integration and more.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
    Last Update:
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