Showing 31 open source projects for "java text based game engine"

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
    Downloads: 88 This Week
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  • 2
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex...
    Downloads: 2 This Week
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  • 3

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 4
    Euler

    Euler

    A distributed graph deep learning framework.

    As a general data structure with strong expressive ability, graphs can be used to describe many problems in the real world, such as user networks in social scenarios, user and commodity networks in e-commerce scenarios, communication networks in telecom scenarios, and transaction networks in financial scenarios. and drug molecule networks in medical scenarios, etc. Data in the fields of text, speech, and images is easier to process into a grid-like type of Euclidean space, which is suitable...
    Downloads: 1 This Week
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  • 5
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management.
    Downloads: 0 This Week
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  • 6
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 1 This Week
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  • 7
    Silent Voice Generator

    Silent Voice Generator

    Processes dialogue text files exported by the Bethesda Softworks SDK

    Silent Voice Generator is an audio file utility designed to process the quest dialogue text documents exported by the Bethesda Softworks SDK (Construction Set / GECK / Creation Kit) and generate silent voice and lip-synch files based on user-defined parameters. D.A.
    Downloads: 0 This Week
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  • 8
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 9

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 4 This Week
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  • 10

    Bengine

    Free strategy browsergame engine.

    Galactic strategy Open Source browsergame. Replacement of the former game Net-Assault.
    Downloads: 0 This Week
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  • 11
    Hysteria Engine

    Hysteria Engine

    A multiplatform game engine for interactive fiction experiences

    A multiplatform game engine for interactive fiction experiences. It makes use of JLayer API, available at http://www.javazoom.net/javalayer/javalayer.html
    Downloads: 0 This Week
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  • 12

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 13

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 14
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 0 This Week
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  • 15
    A browser game framework implemented with Grails. The goal of Little Goblin is to create a game engine that allows you to "just add content" and you will be able to host a game that is only limited by your creativity.
    Downloads: 0 This Week
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  • 16

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
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  • 17
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 18
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 19
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 20
    Simple Python Engine for Adventure Games
    Very simple Python engine for text based adventures(interactive fiction).
    Downloads: 0 This Week
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  • 21

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 22
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 23
    EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
    Downloads: 0 This Week
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  • 24
    Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL. This library was designed for students and primer Java programmer.
    Downloads: 0 This Week
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  • 25
    NOTE: THE PROJECT HAS BEEN MOVED TO http://code.google.com/p/tagengine/
    Downloads: 0 This Week
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