Showing 88 open source projects for "graphics"

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  • 1
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library.
    Downloads: 136 This Week
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  • 2
    Libdragon

    Libdragon

    Open source library for N64 development

    ...It replaces the original proprietary development kits with a fully open toolchain based on GCC and standard C libraries, allowing a more accessible and flexible development experience. The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. ...
    Downloads: 14 This Week
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  • 3
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 17 This Week
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  • 4
    Caelum Graphics System

    Caelum Graphics System

    High-efficiency minimalist C++ wrapper for OpenGL 4.3

    Downloads: 0 This Week
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  • 5
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 0 This Week
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  • 6
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    ...Some of the features offered by this game engine are: A basic but pratical game states management (screen titles, pre-game, game, game over, etc ...) Management of 2D maps, with practical and useful tools for managing graphics, scrolling and collisions. Functions for handling graphics at high and low level, with the addition of functionality to the management of animations of the game entities, in a fully automatic manner. Management of basic audio Scope of game dynamics and designed to be used in a variety of game types, so easy and fast, thanks to the dedicated functionality.
    Downloads: 7 This Week
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  • 7
    IsoRealms Spindizzy and Isorealms Engine

    IsoRealms Spindizzy and Isorealms Engine

    An isometric arcade-style game of skill, puzzles and exploration

    IsoRealms Spindizzy and IsoRealms Engine is now developed as "IsoRealms" on GitHub, and can be found at the following location: https://github.com/MartinBrentnall/IsoRealms The SourceForge SVN repository is no longer maintained.
    Downloads: 6 This Week
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  • 8
    zxED

    zxED

    Utility for viewing ZX Spectrum emulator snapshot files.

    zxED allows users to load in popular ZX Spectrum emulator file formats and view it contents. Currently you can display the memory as bitmaps allowing you to rip any sprites or graphics and save them as images.
    Downloads: 5 This Week
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  • 9
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 10
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 47 This Week
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  • 11

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 12
    Odyssey Reborn is a free 2d top-view online RPG that is set within a medieval setting with SNES like graphics. There are several player classes available, Knight, Mage, Crusader, Necromancer, Rogue, and Cleric. The main playerbase focuses on PVP but the game is also very well setup for PvE action. Odyssey is a fairly basic hack and slash ORPG (Online Role Playing Game). It is designed to run on lower end computers, some as slow as 66mhz.
    Downloads: 7 This Week
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  • 13

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
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  • 14
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    ...It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 0 This Week
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  • 15
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    ...See Discussions for more details. A platform game demonstrating concepts for 2D platform game creation in Java. Collect the stars and go through the door to advance levels. Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll screen up and down (for debugging)
    Downloads: 0 This Week
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  • 16
    Equity10
    Equity10 Version 0.3.7.6 Date 26/03/17 Ogre Models can now be Scaled Rotated and Positioned. Bug Fixes.
    Downloads: 0 This Week
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  • 17
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 2 This Week
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  • 18
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 19
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
    Downloads: 6 This Week
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  • 20
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 2 This Week
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  • 21

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 0 This Week
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  • 22
    KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
    Downloads: 0 This Week
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  • 23
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 2 This Week
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  • 24
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 4 This Week
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  • 25
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. ...
    Downloads: 2 This Week
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