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  • 1
    Rojo

    Rojo

    Enables Roblox developers to use professional software tools

    Text Editing Rojo opens the door to use the absolute best text editors in the world and their rich plugin ecosystems.. Version Control By building your game (or just the scripts) as individual files on the filesystem, it becomes easy to start using professional-grade version control tools like Git or Mercurial Other Tools Take advantage of of tools built by engineers around the world.
    Downloads: 116 This Week
    Last Update:
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  • 2
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework....
    Downloads: 1 This Week
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  • 3
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    ...Developers can build rich narratives using the branching Dialogue System and a Cutscene Manager for scripted events. The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. Includes a JSON Save/Load system and debug console.
    Downloads: 0 This Week
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  • 4
    zxED

    zxED

    Utility for viewing ZX Spectrum emulator snapshot files.

    zxED allows users to load in popular ZX Spectrum emulator file formats and view it contents. Currently you can display the memory as bitmaps allowing you to rip any sprites or graphics and save them as images.
    Downloads: 3 This Week
    Last Update:
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    Cut Data Warehouse Costs up to 54% with BigQuery

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  • 5
    Pakqit

    Pakqit

    Quake PAK file utility

    This utility extracts a Quake engine .PAK file to a directory tree, and also builds a .PAK file from a directory tree. This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
    Last Update:
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  • 7
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 1 This Week
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  • 8
    Silent Voice Generator

    Silent Voice Generator

    Processes dialogue text files exported by the Bethesda Softworks SDK

    Silent Voice Generator is an audio file utility designed to process the quest dialogue text documents exported by the Bethesda Softworks SDK (Construction Set / GECK / Creation Kit) and generate silent voice and lip-synch files based on user-defined parameters. D.A.
    Downloads: 0 This Week
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  • 9
    IrrRPG Builder (IRB)

    IrrRPG Builder (IRB)

    IRB is a game creation toolkit

    IrrRPG Builder is an simple tool to create RPG games. Check IrrRPG Builder 2.0w, our updated WebGL version, at: https://github.com/andresjesse/irbw
    Downloads: 3 This Week
    Last Update:
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    Managed MySQL, PostgreSQL, and SQL Databases on Google Cloud

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  • 10
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By partial, means that the Engine uses only a part of the features provided by the software (For now). ...
    Downloads: 0 This Week
    Last Update:
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  • 11
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 12
    NetMauMau

    NetMauMau

    Single-/multi-player card game Mau Mau (similar to UNO®)

    ...The client's development is now ceased and in search of a new maintainer, transforming it from a worse and annoying showstopper to a usable and fun to play one. There are binaries available for Windows, Debian 7/8, Ubuntu and Arch Linux as well as ebuilds for Gentoo. See Files section for details.
    Downloads: 3 This Week
    Last Update:
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  • 13

    The Mind Module

    Gives agents personality, moods, emotions and emotional attachments.

    ...The MM models a character's personality as a collection of traits, maintains dynamic emotional state as a function of interactions with objects in the environment, and summarises an avatar's current emotional state in terms of `mood'. In the folder MMUnity (see Files) you will find an implementation of the MindModule for Unity by Henrik Warpefelt and Staffan Widegarn Åhlvik. The original C++ code by Mirjam P Eladhari is currently being brought into the 21st century and will appear here in the near future. Drop us an email if you wish to access the code as is.
    Downloads: 0 This Week
    Last Update:
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  • 14

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 15
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 16

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 17

    libanvil

    C library for manipulating Minecraft world data

    Libanvil is a C library for manipulating Minecraft world data, designed to be as simple and efficient as possible. It provides full read and write support for region data in the Anvil file format, with support for other game files planned. It includes APIs for both low- and high-level access.
    Downloads: 0 This Week
    Last Update:
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  • 18

    HamsterWrench

    A tool for editing OHRRPGCE RPG files

    A Java set of tools for manipulating RPG files created by the OHRRPGCE (http://rpg.hamsterrepublic.com/ohrrpgce/Main_Page)
    Downloads: 0 This Week
    Last Update:
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  • 19

    Bens Game Engine

    Little game background framework in java.

    ...Also using OpenGL from version 0.3.xxx, you can select your desired main class and it runs with the given graphics port. Checkout the git repository for the newest version.. Documentation is in the files.
    Downloads: 0 This Week
    Last Update:
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  • 20

    Smuje2d

    Java game engine for shoot 'em ups, using Java2D.

    ...This engine allows you to programm 2d games fast and easy. Using Java2D it has no dependencies to other libraries and your game will run everywhere. No port or recompilation is needed. Look under "Files" for a game example.
    Downloads: 0 This Week
    Last Update:
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  • 21
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 3 This Week
    Last Update:
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  • 22
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
    Last Update:
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  • 23
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
    Last Update:
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  • 24

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian, NDS, PSP... ...
    Downloads: 0 This Week
    Last Update:
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  • 25

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
    Last Update:
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