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An environment to develop games based on a rectangular board
MatrixGame is a development tool designed to quickly produce video games based on a rectangular board.
A new game must be described as a new Java class extending the class Game that is enabled to use an interactive environment.
For some examples please run the jar file after the download. A little menu opens letting you run all the developed games.
Sources are inside the jar file that can be opened as a normal zipfile.
In the apk file you can find a partial Android porting.
In SFish you can model simulation objects with attributes and behaviour (continuous over time and not-continuous over time, latter one being events) and the communication between objects; then you can run simulations (real-/non-real-time) given a set of objects with specific attributes and see what happens in cause of their behaviour.
Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.