Showing 18 open source projects for "core gnu/linux"

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  • 1
    October

    October

    Self-hosted CMS platform based on the Laravel PHP Framework

    October is a Content Management System (CMS) and web platform whose sole purpose is to make your development workflow simple again. It was born out of frustration with existing systems. We feel building websites has become a convoluted and confusing process that leaves developers unsatisfied. We want to turn you around to the simpler side and get back to basics. October's mission is to show the world that web development is not rocket science. October is open source but it is not free...
    Downloads: 1 This Week
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  • 2
    ThinkPHP

    ThinkPHP

    ThinkPHP Framework

    The operating environment requires PHP7.2+, compatible with PHP8.1. ThinkPHPV6.0 version is exclusively sponsored by Yisu Cloud. Use PHP7strong typing (strict mode). Support for more PSRspecifications. Native multi-app support. More powerful and easy-to-use queries. Brand new event system. Model events and database events are unified into the event system. Template engine separates out the core. Middleware for internal functions. SESSION/Cookie mechanism improvement. Improved support for...
    Downloads: 4 This Week
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  • 3
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 4

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 5
    Zeta Engine

    Zeta Engine

    2D ARPG Engine

    Zeta Engine Is a simple 2-Dimensional Data Driven ARPG Engine aimed to create ARPG Games by desribing Data from XML Files and adding behaviour with Lua language. You can create simple to Advanced features without even touching the engine's core code thought an extensive Lua API. As for now, the gui System is CEGUI cause it can use the same data types as the Engine's. Currently Third Party software supported: Partial* Tiled Map support Partial* Dark Function Editor Support *By...
    Downloads: 0 This Week
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  • 6

    Aesop Core Libraries

    C++ game libraries plus server.

    These are the core (interface plus shared client/server) libraries used by the AESOP multiplayer game framework. This repository includes the fully functional AESOP server (with sample game logic). These libraries are also used by the reference client, aesop-client.
    Downloads: 0 This Week
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  • 7

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    We are in the process of creating a open source persistent browser based web game (PBBG) framework which will have all the features to get you started and let you start developing your unique features without having to write all the basics. We have taken a modular approach, you can use only the modules you want. If you wanted just a forum you could enable only the core, user and forum modules. We are building our framework using Kohana which is an open source, object oriented (H)MVC web...
    Downloads: 0 This Week
    Last Update:
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  • 8
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 9
    Bad Monkey Engine

    Bad Monkey Engine

    A truly extensible cross-platform game engine

    The Bad Monkey Engine is designed to function as the core engine for game development. Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
    Downloads: 0 This Week
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  • 10
    Lambda Engine

    Lambda Engine

    The Lambda-Engine is a cross platform game engine.

    The Lambda-Engine is a cross platform game engine written in C++. It simplifies core tasks, such as rendering/graphics, sound, physics, math, scene and resource management. It is still *far* from finished, but I am working on it :)
    Downloads: 0 This Week
    Last Update:
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  • 11

    Zap Engine

    Zap Engine

    ...Admin tools should allow to edit most if not all part of the games content like "location contents" (for example jobs), battle monsters, etc... The game will take a full modular design, and will allow new developers to just develop modules without the requirement to change the core files or at least limit those.
    Downloads: 0 This Week
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  • 12
    A multi-platform, integrated game development suite, consisting of a 3D engine, a core library, a scripting language, various tools and an IDE oriented towards game development using the XGS tools.
    Downloads: 0 This Week
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  • 13
    Ileor (ih-lay-or) is a modular server framework for the deployment of massively multiplayer online games. It consists of a core server written in C with all game logic written as dynamically loadable modules.
    Downloads: 0 This Week
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  • 14
    Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
    Downloads: 0 This Week
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  • 15
    PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus. It uses JEDI-SDL and OpenAL as core components for graphics and sound.
    Downloads: 0 This Week
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  • 16

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
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  • 17

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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  • 18

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
    Downloads: 0 This Week
    Last Update:
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