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An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
...features:
2D render with OpenGL.
Clock and FPS control.
Multithread WIndows and Linux.
Templated Binary Tree.
Network TCP/UDP SERVER/CLIENT.
SQL using SQLite.
Áudio 2D and 3D using SFML.
View Based Render.
2D Shape Render.
Animation with interpolation Line/Curve.
2D Bones with IK and BVH loader.
Physics 2D using Box2D.
Tile Set and Tile Map.
Cenario layer based.
XML parser using pugiXML.
https://github.com/Edimartin/edk-source