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Train ML Models With SQL You Already Know
BigQuery automates data prep, analysis, and predictions with built-in AI assistance.
Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
SDK for Resident Evil Games, this SDK will feature a multitude of applications. Our goal is for the user to be able to do a multitude of tasks across the original resident evil trilogy. Everything from editing room boundaries to event scripting and even 3d modelling.
Open Game Engine 2D is a full features and cross-platform 2D game engine.
It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported.
This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript.
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Delphi-like IDE for cross-platform game development
Open Game Maker 2D is a free, open source and cross-platform IDE for the individual game developers.
It aims to be a Delphi-like RAD environment in 2D game development field.
Ever wanted to create your own Role-Play-Games? With this easy-to-use application you can create your own RPGs without having deeper knowledge in any Programming-Language. For the downloads and more info please visit the project's website below.
Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
...You can now find the latest code at https://github.com/IsmAvatar/LateralGM
This repository will remain here as a way to look up things on the old svn repo.
LateralGM (LGM) is an alternate Game Maker IDE written in Java. It can be used to edit projects, and, with a plugin like ENIGMA, it can compile/run them. It has many other uses, including GM8 -> GM6/7 conversion.
Primeira Engine de SDL Totalmente Em Português.
A TSEngine (PESTEngine) foi descontinuada. Seu desenvolvimento serviu como base para uma nova Engine em Java chamada Etyllica.