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A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
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A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
A small Java program, with a server and a client. Clients can connect to the server and a simple character can walk around on a grassy plane, like an online game. Nothing special, but some people wanted the sourcecode.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
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Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
NOTICE: The LateralGM team has since moved to use GIT. You can now find the latest code at https://github.com/IsmAvatar/LateralGM
This repository will remain here as a way to look up things on the old svn repo.
LateralGM (LGM) is an alternate Game Maker IDE written in Java. It can be used to edit projects, and, with a plugin like ENIGMA, it can compile/run them. It has many other uses, including GM8 -> GM6/7 conversion.
An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
A cross-platform, free, and open source game engine that implements commercial quality features utilizing only similarly free and open source standards and development tools/libraries.
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
A simple 2d rendering engine written in Java that is ideal for board or strategy games. This project is in active development, so expect updates often.
SoraSky ermöglicht es selbst Spiele in Form einer Visual Novel/Dating Sim zu erstellen. Dazu wird lediglich eine Textdatei sowie bei Bedarf zu verwendende Bilder benötigt.
College football simulation engine. We're building a simulation engine that realistically simulates college football games. The engine will be written in the Java programming language and freely available for commercial or non-commercial use.
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java