Showing 11 open source projects for "as built"

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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    ...All the code is available to you ensuring you'll have the ability to make changes when you need to or even port to whole new platforms. With 1000s of shipped games we have built up a vibrant community of developers which use MonoGame for both fun and profit.
    Downloads: 23 This Week
    Last Update:
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  • 2
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g....
    Downloads: 0 This Week
    Last Update:
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  • 3
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
    Last Update:
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  • 6
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Dungeon Map Editor

    Dungeon Map Editor

    A 2D tile map editor created using .NET framework.

    A 2D tile map editor created using .NET framework.
    Downloads: 0 This Week
    Last Update:
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  • 8

    Tic Tac Toe

    this is tic tac toe or zero cross game(for windows os)

    Tic Tac toe is old classic game ,In this game you play with computer and make a sequence of three cross to win this game.this game only work on windows platform.This game built in c# language.
    Downloads: 0 This Week
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  • 9
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
    Last Update:
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  • 10

    The DREAM Project

    DREAM is an Open Source GCS

    DREAM is an Open Source GCS with its own built-in world/terrain editor, level editor, modeler, and texture creation tools. Because you work in one environment there is no need for external tools, unless you need more advanced features. DREAM will start out with only the most basic of features, and will not require the latest in hardware and graphics technology. Think the graphics of Unreal Tournament - Unreal Tournament 2004, without the restrictions, and the simplicity of UnrealED. ...
    Downloads: 0 This Week
    Last Update:
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  • 11
    Quasar is a strategy game engine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
    Downloads: 0 This Week
    Last Update:
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