Showing 20 open source projects for "input-leap"

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  • 1
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
    Downloads: 15 This Week
    Last Update:
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  • 2
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    ...Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 0 This Week
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  • 3
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. ...
    Downloads: 0 This Week
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  • 4

    mahasona

    Mahasona engine is an open source game engine.

    Mahasona Engine is a Game engine written on top of OpenGL renderer. Currently no official release but svn repository version. Includes an example application. Find the wiki page for howto's Ubuntu Video http://www.youtube.com/watch?v=y5OSCTb_aNA Windows Video http://www.youtube.com/watch?v=dS_YwzyCjn4 Projects using Mahasona Engine- 1. Snap-n-fold: origami pattern generation based real-life object structure http://dl.acm.org/citation.cfm?id=2223800
    Downloads: 0 This Week
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  • 5

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 6
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 7

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 8
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    ...It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. ...
    Downloads: 0 This Week
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  • 9

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 10

    SANKit

    Read and write PGN format and test moves for legality.

    ...The code has gone through extensive analysis using the llvm/clang compiler and reports no issues at this time. To use the code as a "framework" you would undefined "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records, and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code. You are on your own
    Downloads: 0 This Week
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  • 11

    WGDIGameEngine

    A simple WinAPI game engine

    ...Designed as an abstract generic Singleton class, you need to derive your own engine from this class and customize it to fit your needs. WGDIEngine is made to support the most basic necessities of simple games providing an interface for key and mouse input and using double buffered drawings as output. There is no sound or extended image support. If you need this, use a real game engine instead.
    Downloads: 0 This Week
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  • 12
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 0 This Week
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  • 13
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
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  • 14
    ce::InputCore
    InputCore is a generic input system that lets you use any input devices such as keyboards, mouses, joysticks, etc... Written in C++. - Project: ceInputCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
    Downloads: 0 This Week
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  • 15
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
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  • 16
    HInput is an input abstraction layer designed to decouple game code from input implementations. The system is completely data driven and can be modified and/or configured at runtime.
    Downloads: 0 This Week
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  • 17
    SpadgerE is a 3D game engine. It is small but complete! At least, it will be complete :-P
    Downloads: 0 This Week
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  • 18
    The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
    Downloads: 0 This Week
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  • 19
    The "NGINE" is a game engine currently in the planning phases. Several sub-systems have already been designed, including camera manipulation, resource management, input via the keyboard and mouse, and graphics with Direct3D 9.0c.
    Downloads: 0 This Week
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  • 20
    Sudoku DLX Solver

    Sudoku DLX Solver

    A high-performance C++ Sudoku solver implementing DLX algorithm

    A high-performance C++ Sudoku solver implementing Knuth's Dancing Links (DLX) algorithm — one of the fastest exact cover algorithms in the world.
    Downloads: 0 This Week
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