12 projects for "java games using netbeans" with 2 filters applied:

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  • 1
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 0 This Week
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  • 2
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 4 This Week
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  • 3

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 0 This Week
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  • 4
    gamepad4j

    gamepad4j

    Java Gamepad API for multiple platforms

    A simple, elegant and powerful API for using gamepads like the Xbox 360 or DualShock 3 pad in Java-based games. Will support Windows, Linux, MacOS and OUYA in first release. Simplifies dealing with analog sticks, triggers, button mappings and more. RELEASE PLANNED NOV/DEC 2014 (sourcecode on Github).
    Downloads: 1 This Week
    Last Update:
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  • 5
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 5 This Week
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  • 6

    Bens Game Engine

    Little game background framework in java.

    This is a background game framework in java. It is controlled with states, wich can be layed over each other and entities wich can execute triggers when some events occur. The built in console provides some extra enhancement, you can add commands easily to it - same with creating a trigger-function for an entity. It's using java.awt as graphical port. Also using OpenGL from version 0.3.xxx, you can select your desired main class and it runs with the given graphics port. Checkout...
    Downloads: 0 This Week
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  • 7
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 3 This Week
    Last Update:
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  • 8
    Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
    Downloads: 1 This Week
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  • 9
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 10
    An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
    Downloads: 0 This Week
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  • 11
    A port of the Mirage Source to the java language using an applet for the client to allow a web based gaming experience.
    Downloads: 0 This Week
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  • 12
    This will be a port of CAL3D 0.11.0 to Java. It's full name will be Java Animation Library 3D, and it's main purpose is to create a working library to animate characters or other objects using skeletal animation or other tecniques.
    Downloads: 0 This Week
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