Showing 9 open source projects for "game library"

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  • 1
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework. Do you want to see all functions available in raylib? Check raylib cheatsheet. raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging, just coding in the most pure spartan-programmers way. raylib has received several recognitions in the last years and many people have written about the library. Here there are the main awards received from Google and...
    Downloads: 204 This Week
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  • 2
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 20 This Week
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  • 3
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and...
    Downloads: 1 This Week
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  • 4

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
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  • 5
    UniRx

    UniRx

    Reactive extensions for Unity

    UniRx (Reactive Extensions for Unity) is a reimplementation of the .NET Reactive Extensions. The Official Rx implementation is great but doesn't work on Unity and has issues with iOS IL2CPP compatibility. This library fixes those issues and adds some specific utilities for Unity. Supported platforms are PC/Mac/Android/iOS/WebGL/WindowsStore/etc and the library. Ordinarily, Network operations in Unity require the use of WWW and Coroutine. Rx cures that kind of "asynchronous blues". Rx is a library for composing asynchronous and event-based programs using observable collections and LINQ-style query operators. ...
    Downloads: 0 This Week
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  • 6
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 2 This Week
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  • 7
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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  • 8
    Gamine is a 3D game engine for Android devices.
    Downloads: 0 This Week
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  • 9
    Mobile Network Framework Extension for Android
    Downloads: 0 This Week
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