Showing 13 open source projects for "take"

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  • 1
    Rojo

    Rojo

    Enables Roblox developers to use professional software tools

    ...Version Control By building your game (or just the scripts) as individual files on the filesystem, it becomes easy to start using professional-grade version control tools like Git or Mercurial Other Tools Take advantage of of tools built by engineers around the world.
    Downloads: 86 This Week
    Last Update:
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  • 2
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    IsoRealms Spindizzy and Isorealms Engine

    IsoRealms Spindizzy and Isorealms Engine

    An isometric arcade-style game of skill, puzzles and exploration

    ...The Isorealms engine features a complete content creation toolkit for modifying and extending Spindizzy, as well as offering the opportunity to create entirely new projects from scratch. Isorealms content creation tools are aimed at users of all experiences, from those who simply want to build new worlds to those who want to take advantage of advanced features such as Lua scripting and custom asset importation.
    Downloads: 7 This Week
    Last Update:
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  • 4
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 5

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 0 This Week
    Last Update:
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  • 6
    CRYENGINE

    CRYENGINE

    A real-time game development platform

    ...Fully realtime dynamic global illumination with a fully PBR workflow allows you to create ultra realistic environments using the tools you're used to. Physical simulations that take into account real world physical properties in a realistic manner to provide easily configurable and dynamic scenes. Use CRYENGINE's exclusive Audio Translation Layer that allows you to choose the middleware you want, when you want. Allowing for workflows that work for you.
    Downloads: 100 This Week
    Last Update:
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  • 7
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    ...BWAPI will only reveal visible parts of the game state to AI modules to enable programmers to write competitive non-cheating AIs. BWAPI also denies user input so users cannot take control of game units while the AI is in play. These default settings can be changed for flexibility however, unless enforced by a Tournament Module (game referee for AI tournaments).
    Downloads: 0 This Week
    Last Update:
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  • 8

    PacManSGF

    The Old PacMan! programed over the Salvat Game Fabric platform

    Just another PacMan But this time with a simple programming interface. With the help of Salvat Game Fabric it was simple to concentrate effort only on the game logic. Take a look and see how it is simple to build a game using SGF
    Downloads: 1 This Week
    Last Update:
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  • 9

    PluggableChessGraphism

    Take the chess graphism, and use it with a chess engine.

    You are given a chess graphical interface, with drag and drop functionnalities (or other interaction mode), board flipping, and some pieces/cells sets given. Then, you have some callbacks methods in order to validate moves from your chess engine and to update them to your chess engine.
    Downloads: 0 This Week
    Last Update:
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  • 10

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 2 This Week
    Last Update:
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  • 11
    RCT3 Mega Pack

    RCT3 Mega Pack

    This pack add's custom object and rides into your "RCT3 Platinum" game

    The ULTIMATE RCT3!!!! "CTR/CS/Editor/Custom Utility/Custom Mod/Custom Stall/Creator/SID Editor Data/CTR & CS Creator Plugin/RCT3 Model/RCT3 Model Plugin/" Mass Roller Coaster Tycoon 3 Repository!!!! (100% Safe/Legal!!!)
    Downloads: 25 This Week
    Last Update:
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  • 12

    Zap Engine

    Zap Engine

    ...The engine will be at the end a bit more than a simple empty engine as it is meant to be a full working default game. Admin tools should allow to edit most if not all part of the games content like "location contents" (for example jobs), battle monsters, etc... The game will take a full modular design, and will allow new developers to just develop modules without the requirement to change the core files or at least limit those.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Arduino open source X-PID motor control

    Arduino open source X-PID motor control

    Arduino open source PID motor control

    ...You can send the arduino microcontroller a value from 0 to 1023 and the arduino will control the motor speed and direction to reach your target value. The PID algorithm will insure that the motor will not get into hold vibrations if the pot has some influences. This article will describe where you have to take attentions and what you have to setup to get the best results. The project will help you to connect any arduino motor shield or other H-Bridges to the controller because it is open source and the output pins can therefor be changed as you like. You can upload a better modified version and improove this article by contacting me. With some pin changes you can port this code to other arduino boards.
    Downloads: 0 This Week
    Last Update:
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