Showing 47 open source projects for "multi%20roblox"

View related business solutions
  • AI-generated apps that pass security review Icon
    AI-generated apps that pass security review

    Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.

    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
    Try Retool free
  • Outgrown Windows Task Scheduler? Icon
    Outgrown Windows Task Scheduler?

    Free diagnostic identifies where your workflow is breaking down—with instant analysis of your scheduling environment.

    Windows Task Scheduler wasn't built for complex, cross-platform automation. Get a free diagnostic that shows exactly where things are failing and provides remediation recommendations. Interactive HTML report delivered in minutes.
    Download Free Tool
  • 1
    ThinkPHP

    ThinkPHP

    ThinkPHP Framework

    The operating environment requires PHP7.2+, compatible with PHP8.1. ThinkPHPV6.0 version is exclusively sponsored by Yisu Cloud. Use PHP7strong typing (strict mode). Support for more PSRspecifications. Native multi-app support. More powerful and easy-to-use queries. Brand new event system. Model events and database events are unified into the event system. Template engine separates out the core. Middleware for internal functions. SESSION/Cookie mechanism improvement. Improved support for Swoole and coroutines. More friendly to IDE. Unify and streamline a large number of usages. ...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Fortnite Developer Account AIO

    Fortnite Developer Account AIO

    All-In-One program that combines multiple Fortnite Dev Account tools.

    Fortnite Developer Account AIO is an all-in-one program that combines multiple Fortnite Dev Account tools. It allows users to access any skin, emote, pickaxe, backbling, or item in Fortnite and even use them in matches where others can see your cosmetics. This program supports various popular tools, ensuring seamless compatibility and ease of use.
    Downloads: 290 This Week
    Last Update:
    See Project
  • 4
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
    Leader badge
    Downloads: 197 This Week
    Last Update:
    See Project
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 5
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    ...Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex environments automatically. The engine natively supports Multi-Character gameplay, allowing dynamic switching between protagonists. Developers can build rich narratives using the branching Dialogue System and a Cutscene Manager for scripted events. The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. Includes a JSON Save/Load system and debug console.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    Longford

    Longford

    A cross platform Lua based game engine

    ...It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 8
    Robi Robot
    Robi Robot is a collection of small learning games for children and adults Everybody is allowed to add its own game programed in C#. At the moment, two languages are supported: Swiss German and English, but the multi-language support is prepared.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    ...Pulsar tells the operating system (through epoll or select) that it should be notified when a new connection is made, and then it goes to sleep. Pulsar uses the asyncio module from the standard python library and it can be configured to run in multi-processing mode. The http client maintains connections alive (by default 15 seconds) and therefore any requests that you make within a session will automatically reuse the appropriate connection. All connections are released once the session exits the asynchronous with block. Pulsar design allows for a host of different asynchronous applications to be implemented in an elegant and efficient way.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Dominate AI Search Results Icon
    Dominate AI Search Results

    Generative Al is shaping brand discovery. AthenaHQ ensures your brand leads the conversation.

    AthenaHQ is a cutting-edge platform for Generative Engine Optimization (GEO), designed to help brands optimize their visibility and performance across AI-driven search platforms like ChatGPT, Google AI, and more.
    Learn More
  • 10
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 12
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    Ogaboo

    Open Game Bootstrap

    ...Basic requirements behind this initiative was to have a integrated development environment with 3D graphics support, sounds, videos, physics, scripting, GUI (Graphic User Interface) and inputs and all that is relevant to be used in a multi-media development process. Since cross-platform is a requirement as well, this led me in a search open-source APIs to integrate, because the idea is to be able to compile everything to at least Windows, Linux, Android, and Mac OSX operating systems. After a few months of research, I came up with the following list of projects: -Ogre3D -Bullet Physics -MYGUI -OgreVideoPlugin -OgreOggSound -OpenAL To stick with this idea, I recommend the use of some Tools, such as Eclipse, Code::Blocks and msys2/MinGW64 for the development environment.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Symmetric Sprite Editor

    Symmetric Sprite Editor

    Create symmetric sprites: browse, save to PC, or store online

    This was a multi-user sprite creation tool.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17
    NetMauMau

    NetMauMau

    Single-/multi-player card game Mau Mau (similar to UNO®)

    Play the popular card game Mau Mau (similar to UNO®) against the computer or over the network with your friends. It consists of a highly configurable stand-alone server and a client based on Qt4/5. The client's development is now ceased and in search of a new maintainer, transforming it from a worse and annoying showstopper to a usable and fun to play one. There are binaries available for Windows, Debian 7/8, Ubuntu and Arch Linux as well as ebuilds for Gentoo. See Files section for details.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 18

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    ...AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed arbitrarily typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. AP3 also provides a GUI system for NSOperation management, to provide the concurrency as much as everywhere-possible.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 22
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 24

    kunludi

    MultiLingual Interactive Fiction

    A multi-lingual text adventure (=interactive fiction) game developing and playing system. You will be able to start playing in one language and, each in the middle of the game, switch to another language. By message translation of a game, it will be playable in that language. The code of the game itself it remains apart. It's like translate the subtitle file of an foreign film.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    A Java IRC bot, built with the PircBot framework, that can be used to host games created in Lua, ranging from simple word games to full-featured MUDs.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next