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Arianne is an engine to develop multiplayer online games like Stendhal
Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of...
Open Source Virtual World and MMOG Development Platform
3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds.
If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
Infraelly 2D MMORPGengine was a project started in late 2007 by insanepotato.
It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux.
Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped.
About a year later, PyroSamurai, took over as project lead and lead programmer.
The Servant Engine is a community based open source 3D MMORPGEngine.
If you would like to contribute to the engine, Please visit http://code.google.com/p/servantx/
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The xVector Engine is a cross-platform 2D MMORPGengine written in Python. It will be a full-featured MMORPGengine allowing rapid game development without any programming knowledge, while still being easily extended with a Python scripting API.
Ada-engine, more commonly known as eAda, is a MMORPGengine, with which you can make your own game. It is created in Ada 2005, a fast, strongly typed programming language... [continued at project homepage]
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
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MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real