...The project includes a data format for representing the various game elements ( scenes, objects,events and interaction between objects), a simple in-built script and a library which provides functions to manipulate the game elements. Also included is part of a sample game ( to demonstrate the engine features ) and a hyperlink driven interpreter built on top of the core library functions.
To run the application, download all files (folder structure intact) and open index.html in a javascript enabled web browser.
To create a new game, create a new gameworld.js file and create new scenes, objects and events inside it. Documentation is available in the wiki.
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