A single integrated payables solution that takes manual payment processes out of the equation, helping reduce risk and cutting costs for your business
Save time, money and your sanity. Deluxe Payment Exchange+ (DPX+) is our integrated payments solution that streamlines and automates your accounts payable (AP) disbursements. DPX+ ensures secure payments and offers suppliers alternate ways to receive funds, including mailed checks, ACH, virtual credit cards, debit cards, or eCheck payments. By simply integrating with your existing accounting software like QuickBooks®, you’ll implement efficient payment solutions for AP with ease—without costly development fees or untimely delays.
For IT service providers and MSPs that need a data platform to manage their processes
BrightGauge, a ConnectWise solution, was started in 2011 to fill a missing need in the small-to-medium IT Services industry: a better way to manage data and provide the value of work to clients. BrightGauge Software allows you to display all of your important business metrics in one place through the use of gauges, dashboards, and client reports. Used by more than 1,800 companies worldwide, BrightGauge integrates with popular business solutions on the market, like ConnectWise, Continuum, Webroot, QuickBooks, Datto, IT Glue, Zendesk, Harvest, Smileback, and so many more. Dig deeper into your data by adding, subtracting, multiplying, and dividing one metric against another. BrightGauge automatically computes these formulas for you. Want to show your prospects how quick you are to respond to tickets? Show off your data with embeddable gauges on public sites.
The source code for the UDK release of apoclyofable
The source code for the UDK release of apoclyofable including all dll's and unrealscript, all resources, tutorials and how to guides. Apoclyofable release on the PS3 and Xbox 360 can be found at https://sourceforge.net/p/apoclyofablecry/
FGGE is an HTML 5 + Javascript GameEngine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.
PointClickPress is a web app gameengine that allows for the creation of point and click games & interactive stories. Currently releasing builds every 2-3 months. Playable demo: www.pointclickpress.org. For questions pls visit the forum.
From desk booking and visitor management, to space planning and office utilization data, Eptura Workplace helps your entire organization work smarter.
With the world of work changed forever, it’s essential to manage your workplace and assets together to effectively create a high-performing environment. The Eptura experience combines the power of workplace management software with asset management, enabling you to effectively operate your building and facilitate hybrid work.
MPGE Framework for multi purpose gameengine written with langage C, and using many extern library(SDL,OpenGL,OpenAL,libsndfile etc...)
MPGE Framework is under LGPL v3
Addresses the needs of small businesses and large global organizations with thousands of users in multiple locations.
Choose from a complete set of software solutions across EHSQ that address all aspects of top performing Environmental, Health and Safety, and Quality management programs.
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
Nameless Engine is an open source game framework for ActionScript/Flex which component-based architecture provides maximum flexibility and extensibility, delivering a rapid development pipeline that can be used in many different games.
Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
Quasar is a strategy gameengine, built in .NET. It uses Mogre for rendering, LuaInterface for scripting, MyGUI for user interface and OIS for user input.
A free and open source gameengine designed to simplify the game creation process. Anyone can contribute, but they may not commit to the repository. In order to have a change made by you committed, submit it to OniLink10 (at) gmail (dot) com.
A multi-platform, integrated game development suite, consisting of a 3D engine, a core library, a scripting language, various tools and an IDE oriented towards game development using the XGS tools.
A powerful cross-platform and open-source 3-D rendering engine.
Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub:
https://github.com/panda3d/panda3d
Ethanon is a 2D gameengine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
EntropyEngine is a Java based 2D gameengine. This project is intended for learning gameengine design, and detailed tutorials can be found at the project's homepage.
Very simple and stable C++ game framework. This is the base of a new gameengine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems