Showing 31 open source projects for "audio development"

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  • 1
    Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
    Downloads: 0 This Week
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  • 2
    The openTorso is an open-source cross-platform game/graphics engine. The power of openTorso stems from its modular and extensible, yet simple structure. So far, the openTorso uses OpenGL graphics, OpenAL audio and DevIL for texture handling.
    Downloads: 0 This Week
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  • 3
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 26 This Week
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  • 4
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 5
    The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
    Downloads: 0 This Week
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  • 6
    A version of the classic game Space Invaders developed in MIPS Assembly and implemented on the Altera DE2 board.
    Downloads: 0 This Week
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