Showing 609 open source projects for "source"

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  • 1

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and...
    Downloads: 0 This Week
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  • 2
    Mepper is a general purpose 2D tile-based game map editor. It supports several types of game maps. Mepper supports read/write map/resource using plugins, transit terrain automatically. Proposals/bugs please visit: http://groups.google.com/group/mepper
    Downloads: 0 This Week
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  • 3

    The DREAM Project

    DREAM is an Open Source GCS

    DREAM is an Open Source GCS with its own built-in world/terrain editor, level editor, modeler, and texture creation tools. Because you work in one environment there is no need for external tools, unless you need more advanced features. DREAM will start out with only the most basic of features, and will not require the latest in hardware and graphics technology.
    Downloads: 0 This Week
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  • 4
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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  • 5
    TuxRO - Ragnarok Opensource

    TuxRO - Ragnarok Opensource

    Ragnarok Cliente nativo para Gnu/Linux

    Projeto do Ragnarok Cliente, totalmente nativo para o Gnu/Linux. Não precisa ser um grande "expert" em programação com software livre ou conhecimento super avançado em qualquer distribuições Gnu/Linux. Basta ter força de vontade em ajudar com bugs no decorrer do desenvolvimento executando o jogo pelo Terminal ou diretamente no decorrer do jogo. Ajudemos, basta querer! Acesse:
    Downloads: 0 This Week
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  • 6
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 7
    Further development of the PhysX plugin for Gamestudio A8, originally created by Chris Kahler and made open source by OpGroup.
    Downloads: 0 This Week
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  • 8
    ...It uses Code::Blocks and is based on SFML2 to give the ability to port your code to multiple platforms. With the integrated all-in-one tool for game resources it's possible to develop games in a short time. And it's open source! (license coming soon) Status: planning phase
    Downloads: 0 This Week
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  • 9

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 10

    WGDIGameEngine

    A simple WinAPI game engine

    The WGDIEngine is a simple game engine that relies solely on the functions naturally provided by the WinAPI. It was developed for educative purposes and is not meant for usage in complex projects, as it is optimized for understanding, not performance. Designed as an abstract generic Singleton class, you need to derive your own engine from this class and customize it to fit your needs. WGDIEngine is made to support the most basic necessities of simple games providing an interface for...
    Downloads: 0 This Week
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  • 11
    Plee the Bear is a fun platform jump and run game, in which you're a bear, trying to catch his son, which ran away after he ate all your honey.
    Downloads: 1 This Week
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  • 12
    A roguelike utilizing procedurally-generated content so that no two dungeons or characters are alike, a game world that evolves independently of the character, advanced AI for monsters and characters to provide an immersive gaming experience.
    Downloads: 0 This Week
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  • 13
    // FR // P.A.C.E. maker est un moteur de jeu en Point'n'Click avec pour objectif de faciliter l'écriture de jeux. // EN // P.A.C.E. maker is a new point'n'click engine allowing an easier game writing.
    Downloads: 0 This Week
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  • 14

    Android Walker

    android walker touchscreen

    A small project I did to try and program for Android. The program is written in Java with NetBeans. You can control a character with the touchscreen, the character will walk towards the point you are holding your finger on. Maybe I can use this to make something more interesting later, project is dead right not. But I want somewhere to save my sourcecode. http://www.youtube.com/watch?v=yYk1kpMlyTU&feature=channel_video_title
    Downloads: 0 This Week
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  • 15
    FGGE
    FGGE is an HTML 5 + Javascript Game Engine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.
    Downloads: 0 This Week
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  • 16
    PointClickPress is a web app game engine that allows for the creation of point and click games & interactive stories. Currently releasing builds every 2-3 months. Playable demo: www.pointclickpress.org. For questions pls visit the forum.
    Downloads: 0 This Week
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  • 17
    Simple Python Engine for Adventure Games
    Very simple Python engine for text based adventures(interactive fiction).
    Downloads: 0 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
    Downloads: 46 This Week
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  • 20
    A basic 2D Game engine written in C/C++ It uses OpenGL, OpenAL, Xaudio2, and the standard C/C++ libraries. THIS IS INTENDED FOR DEVELOPERS ONLY!
    Downloads: 0 This Week
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  • 21
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  • 22
    3d action adventure. Developer playground: [ http://callie.sourceforge.net/jws/jws.jnlp ], Forum: [ http://www.java-gaming.org/index.php/topic,24416.0.html ], GitHub: [ http://github.com/shlax/Callie/ ]
    Downloads: 1 This Week
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  • 23
    Phenomenon engine - NG software render
    3D engine with NextGen-enhanced graphic software render programmed in Free Pascal. See the secret graphic power of Multicore-CPU's...
    Downloads: 0 This Week
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  • 24
    Este proyecto presenta GraphUIS, una implementación de un periférico de video en un FPGA como un diseño modular caracterizado por no tener memoria dedicada. Se desarrolló como un proyecto académico en la Universidad Industrial de Santander.
    Downloads: 0 This Week
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  • 25
    Port of INSTEAD interpreter to to Java applets.
    Downloads: 0 This Week
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