Showing 2 open source projects for "include"

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    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    ...Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. Developers simply include or load the database file at runtime and call SDL’s API to add mappings, which enables out-of-the-box support for controllers that would otherwise behave unpredictably. The repository encourages community contributions so new or uncommon controllers can be added as they’re discovered and tested.
    Downloads: 12 This Week
    Last Update:
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  • 2
    Griffin PowerMate for Windows

    Griffin PowerMate for Windows

    Updated code for Windows 10/11

    ...It converts knob rotations, button presses, and combined gestures into customizable computer actions. Users can assign separate controls for individual applications through a graphical configuration interface. Supported actions include volume adjustment, media playback, scrolling, keyboard shortcuts, macros, and launching programs. The application provides customizable LED lighting with pulsing, flashing, and volume-responsive effects. An on-screen display identifies triggered actions, while a debugging panel records hardware events. Built with Python, it runs in the system tray and supports automatic startup, live configuration updates, and standalone executable distribution.
    Downloads: 2 This Week
    Last Update:
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