Showing 3 open source projects for "button"

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    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    ...Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. ...
    Downloads: 18 This Week
    Last Update:
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  • 2
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. Developers simply include or load the database file at runtime and call SDL’s API to add mappings, which enables out-of-the-box support for controllers that would otherwise behave unpredictably. ...
    Downloads: 12 This Week
    Last Update:
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  • 3
    Controller for Limited Dexterity

    Controller for Limited Dexterity

    Wireless computer game controller for people with low arm mobility.

    ...Given the large number of keys needed to play a game properly and the limited space on the armchair a solution was to set up nine select-able keys displayed on a screen where a joystick controls which button is highlighted, when the user presses an action button the key that is highlighted will be pressed on the computer. The controller's display first shows a menu screen where nine different profiles can be selected. These profiles hold different key presses for the game and other special features. For example Alien requires the left and right mouse buttons to be held together, this is done using one of the nine keys on the display.
    Downloads: 0 This Week
    Last Update:
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