Open Source Game Controller Software - Page 2

Game Controller Software

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  • 1
    Caster - Plex Plugin

    Caster - Plex Plugin

    An application launcher plugin for Plex

    Caster allows you to creates an icon / shortcut under one of the sections on the home screen. Launch one or more of your favorite Windows programs from within the Plex interface. NOTE: a large percentage of Windows applications do not support user input with a remote / game controller; have your keyboard and mouse handy.
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    Controller for Limited Dexterity

    Controller for Limited Dexterity

    Wireless computer game controller for people with low arm mobility.

    The computer game controller is an adaptable solution for somebody who can not use a keyboard and mouse comfortably. The user can control the computer by simulating keyboard presses and mouse clicks by pressing large buttons and using a joystick. These interfaces are more user friendly for somebody with low arm mobility. Given the large number of keys needed to play a game properly and the limited space on the armchair a solution was to set up nine select-able keys displayed on a screen where a joystick controls which button is highlighted, when the user presses an action button the key that is highlighted will be pressed on the computer. The controller's display first shows a menu screen where nine different profiles can be selected. These profiles hold different key presses for the game and other special features. For example Alien requires the left and right mouse buttons to be held together, this is done using one of the nine keys on the display.
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    Controllers

    use console controller by arduino

    use console controller by arduino as a keyboard.
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    This application provides an easy to understand graphical interface for calibrating (and testing) analog gamecontrollers for Linux.
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  • 5
    MMVJ

    MMVJ

    MIDI/HID IO mapper and Virtual HID manager with force feedback support

    MMVJ - HID (Mouse/Keyboard/etc) and MIDI transforming I/O mapper and force-feedback-enabled virtual HID manager, for Linux. https://github.com/leosat/MMVJ/releases https://github.com/leosat/MMVJ/ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks and other HID devices and flexible mapping between multiple HID or MIDI ones, including configurable transformation pipelines with scripting ability. Includes intuitive emulation of steering (with auto-centering, force feedback player (constant and other ) , "hands hold factor". Also included vehicle pedal-emulating filters, curves interpolation, integration, etc; all of the above using convenient YAML-based human-readable configuration file with hot-reload support. Recent version includes full Gui and Luau scripting. Have fun!
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    Computer vision video game controller for the Call of Duty game series.
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    SDLJoytest is a program which will allow you to select from all joysticks found on the system (by SDL), and then test that selected joystick or other game controller. SDLJoytest requires X, SDL, libGL & libGLU and, of course, a joystick to test.
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  • 9
    gamepad-controller-test

    gamepad-controller-test

    A simple test for gamers to test their Gamepads

    People use gamepads to play games on a computer or console. They can emulate mouse and keyboard inputs, which is useful for navigating your computer. More commonly, you'll see them used for other functions, such as playing games. The Xbox controller does not work on Windows because it uses the Xbox driver. I'm offering a simple test for gamers to determine the suitability of their gaming devices for use with the website.
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  • 10

    jinput-steam-controller

    Plugin for jinput that adds support for the Steam Controller

    This project adds support for the Steam Controller to jinput (a cross-platform game controller library for Java). An implementation of a ControllerEnvironment and Controller are provided. Applications can access all of the buttons, axes, gyro, accelerometer and haptic feedback motors via the jinput API. Controllers can be used in wired or wireless mode. The jinput project currently lives here: https://jinput.github.io/jinput/ Communication with the Steam Controller happens via the (low level) Java wrapper for libusb, found here: http://usb4java.org/quickstart/libusb.html This project is written for Java 1.6 or greater. It is tested to work on Windows and Linux, but on Linux custom udev rules are required, e.g. https://wiki.gentoo.org/wiki/Steam_Controller#Manual_udev
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  • 11
    Sixaxis2mouse is a UNIX/Linux tool which translates Sixaxis (DualShock 3) PS3 controller input to mouse movement, keyboard input and/or command execution. Required: POSIX operating system (i. e. Linux), X11 and SDL.
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