Search Results for "reference library manager"

Showing 5 open source projects for "reference library manager"

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  • 1
    Double Commander
    Double Commander is a cross platform open source file manager with two panels side by side. It is inspired by Total Commander and features some new ideas.
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    Downloads: 6,545 This Week
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  • 2
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 7 This Week
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  • 3

    Free Pascal stuff

    This project contains some hobby things for Free Pascal

    The first project is for use with I3Blocks. It is a program that will access open weather in order to display a weather summary in the I3Blocks status bar as well as for the Awesome Window Manager. There is also a directory where I have placed some emacs scripts to help with using Emacs to develope with Free pascal.
    Downloads: 0 This Week
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  • 4

    T6 Manager

    Training Manager for Suunto t6 Sports Computer

    The T6 Manager is a GUI frontend to manager your trainings performed with the Suunto T6 training computer. It uses LibT6 (included) to communicate to the T6 and to download the training logs. These are stored on disk for later reference. Each training log can be displayed. The heart rate, altitude and distance (and speed) data are visualized.
    Downloads: 0 This Week
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  • 5

    MultiMon Manager

    A Object Pascal Library to handle multiple Monitors under Windows.

    MultiMon Manager (MMM) is a Library to handle, detect, enumerate and control multiple Monitors under Windows, written in Object Pascal. MMM is capable to use the Windows Low-Level Monitor API including VESA Monitor Control Command Set (VESA MCCS). You can use MMM to read out your Monitor Capabilities like physical Resolution, supported Resolutions and Refresh Rates, Vendor Informations, Firmware Version and current settings like Brightness, Contrast, Gamma and so on. ...
    Downloads: 0 This Week
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