3 projects for "shaders" with 2 filters applied:

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  • 1
    glvertex

    glvertex

    Support for legacy OpenGL in core profiles

    The glVertex library emulates the legacy OpenGL API, which has been deprecated in OpenGL core profiles. It is also a convenience wrapper around GLSL shaders, VBOs and FBOs.
    Downloads: 2 This Week
    Last Update:
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  • 2
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
    Last Update:
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  • 3
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    ...In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video manipulation much faster than could be done in CPU-bound routines. It hides the complexity of interacting with the OpenGL ES API in a simplified Objective-C interface. This interface lets you define input sources for images and video, attach filters in a chain, and send the resulting processed image or video to the screen, to a UIImage, or to a movie on disk. ...
    Downloads: 0 This Week
    Last Update:
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