10 projects for "kernel game android" with 2 filters applied:

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  • 1
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! ...
    Downloads: 0 This Week
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  • 2
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Gideros Mobile

    Gideros Mobile

    Cross platform SDK

    Develop your app in Lua language and export it to most popular platforms, from desktop PC and Mac to mobile (Android, iOS, Windows Phone) and even Web. While Gideros is mainly dedicated to game development, it is also a good fit for professional apps. Code once, run everywhere! Intro documentation: http://docs.giderosmobile.com/ Reference documentation: http://docs.giderosmobile.com/reference/ Forum: http://giderosmobile.com/forum Full source code: https://github.com/gideros/gideros
    Downloads: 1 This Week
    Last Update:
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  • 4
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    ...Mechanism like automatically breaking OpenCL kernel into small units is introduced to allow better preemption for the UI rendering task. Graph level memory allocation optimization and buffer reuse are supported. The core library tries to keep minimum external dependencies to keep the library footprint small.
    Downloads: 0 This Week
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  • 5
    VasSonic

    VasSonic

    Hybrid framework to speed up the first screen of websites

    VasSonic is a lightweight and high-performance Hybrid framework developed by tencent VAS team, which is intended to speed up the first screen of websites working on Android and iOS platform. VasSonic is a lightweight and high-performance Hybrid framework developed by tencent VAS team, which is intended to speed up the first screen of websites working on Android and iOS platform. Not only does VasSonic supports the static or dynamic websites which are rendered by server, but it is also compatible with web offline resource perfectly. ...
    Downloads: 0 This Week
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  • 6
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 13 This Week
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  • 7
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 4 This Week
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  • 8
    ProgramNet Designer

    ProgramNet Designer

    C++ cross plattform functional block programming

    With the help of the ProgramNet the user can develop plug-ins(called units) which can be connected with other units forming a net. The net has a form of a flow diagram. The resulted net can be executed in the ProgramNet for testing purposes or independently in the target platform as a final release. In order to execute a net the ProgramNet uses the kernel. The kernel executes automatically each unit in a separate thread and manages the data exchange between the units.
    Downloads: 28 This Week
    Last Update:
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  • 9
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 15 This Week
    Last Update:
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  • 10
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 13 This Week
    Last Update:
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