5 projects for "cpu" with 2 filters applied:

  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

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  • Context for your AI agents Icon
    Context for your AI agents

    Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.

    Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
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  • 1
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 12 This Week
    Last Update:
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  • 2
    pipeless

    pipeless

    A computer vision framework to create and deploy apps in minutes

    ...You can easily use industry-standard models, such as YOLO, or load your custom model in one of the supported inference runtimes. Pipeless ships some of the most popular inference runtimes, such as the ONNX Runtime, allowing you to run inference with high performance on CPU or GPU out-of-the-box. You can deploy your Pipeless application with a single command to edge and IoT devices or the cloud.
    Downloads: 0 This Week
    Last Update:
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  • 3
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes...
    Downloads: 0 This Week
    Last Update:
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  • 4
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    ...The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. By relying on the GPU to run these operations, performance improvements of 100X or more over CPU-bound code can be realized. This is particularly noticeable in mobile or embedded devices. On an iPhone 4S, this framework can easily process 1080p video at over 60 FPS. On a Raspberry Pi 3, it can perform Sobel edge detection on live 720p video at over 20 FPS.
    Downloads: 0 This Week
    Last Update:
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  • Desktop and Mobile Device Management Software Icon
    Desktop and Mobile Device Management Software

    It's a modern take on desktop management that can be scaled as per organizational needs.

    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
    Learn More
  • 5
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    ...However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video manipulation much faster than could be done in CPU-bound routines. It hides the complexity of interacting with the OpenGL ES API in a simplified Objective-C interface. This interface lets you define input sources for images and video, attach filters in a chain, and send the resulting processed image or video to the screen, to a UIImage, or to a movie on disk. Images or frames of video are uploaded from source objects, which are subclasses of GPUImageOutput.
    Downloads: 0 This Week
    Last Update:
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