Showing 83 open source projects for "3d linux"

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  • 1
    This library uses OpenCV to perform head tracking and feature tracking to let you have 3d control over your developed 3d world with the aid of your head and a webcam. Uses Irrlicht as its rapid development 3d engine. Developed by www.nighsoft.com
    Downloads: 0 This Week
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  • 2
    The OgreConglo Project aims to create a useful set of libraries and tools for use with Ogre3D.
    Downloads: 0 This Week
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  • 3
    A framework for OpenGL, which simplifies loading and using shaders and supports intermediate buffers for multiple pass rendering.
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  • 4
    A modular, cross-platform game engine written in C++ . The main goal is to provide a flexible system for easy prototyping.
    Downloads: 1 This Week
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  • 5
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
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  • 6
    Theba is a plugin-based image analysis framework for segmentation of and measurements on 3D and 2D images. Theba has a nice GUI that allows inspection and manipulation of the image and a wide range of plugins including segmentation.
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  • 7
    J3DVN is a framework which facilitates the creation of three dimensional data visualization using Java 3D. It works as a plug-in for Eclipse.
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  • 8
    IrrLib is a library wrapper for the 3D/2D graphics engine Irrlicht.
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  • 9
    The Minimalist OpenGL Environment library provides platform independent aid for the very common tasks involved in lightweight OpenGL-based graphics applications.
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  • 10
    Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
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  • 11
    sql2diagram converts sql scripts to diagrams in the XML format dia, which can be viewed and further maintained with the dia drawing program. It is a good help for the documentation of a database structure. It provides HTML output as well.
    Downloads: 0 This Week
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  • 12
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
    Downloads: 0 This Week
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  • 13
    A collection of helper classes and tools to speed up your development of SDL/OpenGL projects.
    Downloads: 0 This Week
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  • 14

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 15
    Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
    Downloads: 0 This Week
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  • 16
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
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  • 17
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 18
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 19
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 20
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
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  • 21
    Soe stands for Simple OpenGL Engine. This projects aims at giving a simple framework when dealing with 3D.
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  • 22
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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  • 23
    High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
    Downloads: 0 This Week
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  • 24
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
    Downloads: 0 This Week
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  • 25
    VRS is an environment for presenting three dimensional (3D) world. All visualisations are made at client(s) side VRC (Virtual Reality Client - example client is under developement, SF site avaible, see also http://jvrc.info).
    Downloads: 0 This Week
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