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The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
The project goal is a development of an extensible framework that will allow other developers building simple but powerful rules engines for their application. The framework uses Inversion of Control (IoC) design principle.
Sahits Workflow is an easy to use and yet flexible workflow engine. The work to be done is delegated to methods defined by the user/developer. The Mapping can be done by xml files or database or any other means to retrieve data.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
Samosir is the library used to develop plugin modules for the Toba personal information retrieval application. It lets developers easily write modules that add functionality from within Toba and integrate with the internal database and search engine.
Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
A small PHP template engine implementing the concept of layouts and blocks, similar to the Tiles plugin of the Jakarta Struts Framework. A page consists of a layout and its corresponding blocks providing content.
PHP Foundation Clasess is an object oriented PHP5 framework to design and build applications using a Model View Controller architecture. It is database independent as uses XSL rather then a traditional template engine.
Srad framework for PHP5 provides a easy way to create and manage web-based applications object oriented with PHP5, ADOdb, Ajax and Smarty template engine.
PHP Core Framework which included Template Engine, Multi-Language System, Forum, Exchange Center, Photo Album, Membership Management and User Registration. Base on the pattern, developer can enhance more function for it by writing more module.
jsRails is a JavaScript port of Ruby on Rails frameworks. It uses J2EE technology as the backend, integrating Spring, Hibernate and Tomcat to provide core functionality for developers. And uses the fast and mature js interpreter Rhino as the js engine.
Calyxo encourages in MVC-Model2 Java web application development. It offers support for true modular applications, i18n, flexible view management, a powerful validation engine, and more. Calyxo's Struts plugins may replace Struts' Tiles and Validator.
An implementation of the Model-View-Controller (MVC) design pattern based on the Jakarta Struts Framework. Includes a core library (Horizon), a servlet container (Stratus), and a Server Pages Engine (Phase). Resembles the J2EE web container environment.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
Frost is a framework that leverages the power of the Spring Framework, combined with the use of Hibernate, to provide a library to handle CRUD operations in a web application. It also offers an integration of jakarta velocity as standalone engine.