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Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
A comprehensive business framework to enable sophisticated enterprise workflows. Define, simulate and deploy cross-platform workflows while being able to enrich and customize the core services on demand.
A Java library that makes accessing webpages and internet content simple, including submitting forms, "clicking" links, screen scraping, and navigating structure in a Javascript-like fashion. Integrated with the Chrome javascript engine Rhino.
Spiral is an event-driven networking engine written in C++ and licensed under the MIT license. It is a port of the Twisted Matrix python library.
It aims to be source compatible, Twisted source code should be easy to adapt to C++.
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A PHP application framework that allows the use of PHP code by a web developer without having to write any PHP code. The concept uses a custom tag mixed within HTML code and an interpreter engine to render the tags using predefined PHP objects.
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Java Soft-Real-Time Processor: A generic processing engine that can guarantee the timely completion, successful or not, of some processing task. Written to be easily applicable and extensible, with high efficiency and performance, and low overhead.
A powerful but lightweight configuration-, dependency-injection-, and scripting framework for the JVM, leveraging a combination of annotations and the standard Java script engine framework to provide self-validating scriptable configuration files
A fully customizable, extensible, scalable computational engine pluggable with various statistical and mathematical engines (R, Matlab, Octave, scilab...) The main focus and datatype considered is timeseries: the project contains also a portable and effi
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
RAD object oriented php framework for writing extendable and reusable code. This php framework includes statefull event-driven mvc engine, ORM, DB abstraction and class library for common tasks. Application is a set of classes assembled in an XML file.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
this project completely written in PHP implements a small and easy to use framework
This framework use :
1) PHPMailer for send e-mail
2) Adodb for Database connection
3) Xajax for ajax application
5) Smarty for template engine
6) Mootools
Content Management System developed in PHP, using XSLT as templating engine. Can run on different SQL servers (MySql, SQLite, PostgreSQL, MSSQL soon Firebird) with ADODB or PEAR::DB as DBAL. UNIX/Linux like permissions system.