Showing 32 open source projects for "tiny-core-plus"

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  • 1

    lglicua

    Developer Assistant for PUC-Rio Tecgraf sci/tech toolkits on GNU/Linux

    This project is an assistant for developers wanting to use one of Lua 5.1, 5.2, 5.3 and/or 5.4, together with the PUC-Rio Tecgraf scientific/technical toolkit projects, on a range of GNU/Linux distributions. The Tecgraf projects are hosted on SourceForge: "im" (Image Manipulation) <https://sourceforge.net/projects/imtoolkit/> "cd" (Canvas Draw) <https://sourceforge.net/projects/canvasdraw/> "iup" (Toolkit for GUIs) <https://sourceforge.net/projects/iup/> Lua also...
    Downloads: 1 This Week
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  • 2

    Empact Foundation Class Library

    Cross-platform C++ library for use as a default application framework.

    A mature cross-platform C++ library for use as a default application framework. Features include: * Threading & synchronization * Socket programming: SSL, NanoMsg & ZMQ * File I/O utilities: zlib, ini, yaml * Native Database access: MySQL, SQLite, BerkleyDB, Postgre, REDIS and ODBC * Built-in mini XML parser; optional EXPAT, LIBXML and MSXML support * Network protocol stack: HTTP, FTP, SMTP, POP3, SOAP, XMLRPC * Scripting languages: Perl, Python, JavaScript, VBScript, Java, Lua, TCL,...
    Downloads: 0 This Week
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  • 3
    MicroCity is a framework for spatial analysis and simulation. It is lightweight, fast, portable, extendable and user friendly. Users can easily operate large GIS and Grid data and perform Spatial, Fractal, Network analysis and simulation.
    Downloads: 2 This Week
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  • 4
    wxLua
    wxLua is a Lua scripting language wrapper for the wxWidgets cross-platform GUI library. It consists of executables for editing, running, and debugging wxLua scripts, a library for extending C++ programs with a fast, small, fully embeddable scripting language, and a variety of sample programs. With wxLua you can quickly write full-featured programs with graphics, networking, printing, etc. for MS Windows, Linux, and OSX.
    Downloads: 12 This Week
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  • 5
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 1 This Week
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  • 6
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 0 This Week
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  • 7
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 6 This Week
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  • 8
    !!! Albion 2 has moved to http://albion2.org !!!
    Downloads: 0 This Week
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  • 9
    Universal, platform independet, scriptable, networking game engine with physics and sound support.
    Downloads: 0 This Week
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  • 10
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 11
    LuaDist
    LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
    Downloads: 0 This Week
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  • 12
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 3 This Week
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  • 13
    Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
    Downloads: 0 This Week
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  • 14
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 15
    Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
    Downloads: 0 This Week
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  • 16
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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  • 17
    The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
    Downloads: 0 This Week
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  • 18
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 19
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 20
    This project explores the unproven concept of a "game browser", which attempts to bring what we have with current websites into the game world.
    Downloads: 0 This Week
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  • 21
    BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
    Downloads: 0 This Week
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  • 22
    NaN3D is a real-time 3d software rendering engine for the C++ programming language. This project is relased under the LGPL License.
    Downloads: 0 This Week
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  • 23
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 0 This Week
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  • 24
    RMX is a modular automation system supporting system events and human interface events.
    Downloads: 1 This Week
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  • 25
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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