Showing 8 open source projects for "ludo unity source code"

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  • 1
    BepInEx

    BepInEx

    Unity / XNA game patcher and plugin framework

    ...Bleeding edge builds are always the latest builds of the source code. Thus they are the opposite to stable builds: they have the newest features and bugfixes available, but usually tend to be the most buggy. Therefore you should use bleeding edge builds only if you are asked to or if you want to preview the upcoming version of BepInEx. Some games require some additional changes in order to work around specific limitations of different Unity versions.
    Downloads: 434 This Week
    Last Update:
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  • 2
    opencvsharp

    opencvsharp

    OpenCV wrapper for .NET

    OpenCV wrapper for .NET. Some Docker images are provided to use OpenCvSharp with AppEngine Flexible. The native binding (libOpenCvSharpExtern) is already built in the docker image and you don't need to worry about it. OpenCvSharp won't work on Unity and Xamarin platform. For Unity, please consider using OpenCV for Unity or some other solutions. OpenCvSharp does not support CUDA. If you want to use the CUDA features, you need to customize the native bindings yourself. Objects of classes, such...
    Downloads: 9 This Week
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  • 3
    Nethereum

    Nethereum

    Ethereum .Net cross platform integration library

    Nethereum is the .Net integration library for Ethereum, simplifying the access and smart contract interaction with Ethereum nodes both public or permission like Geth, Parity or Quorum. Nethereum is developed targeting netstandard 1.1, netstandard 2.0, netcore 2.1, netcore 3.1, net451 and also as a portable library, hence it is compatible with all the operating systems (Windows, Linux, MacOS, Android, and OSX) and has been tested on cloud, mobile, desktop, Xbox, hololens and windows IoT....
    Downloads: 7 This Week
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  • 4
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    ...It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you like this framework or think it is useful, please write a review on AssetStore or give me a STAR or FORK it on Github, thank you! Loxodon Framework Bundle is an AssetBundle manager.It provides a functionality that can automatically manage/load an AssetBundle and its dependencies from local or remote location.Asset Dependency Management including BundleManifest that keep track of every AssetBundle and all of their dependencies.
    Downloads: 7 This Week
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  • 5
    QFramework

    QFramework

    Unity3D System Design Architecture

    QFramework is to provide a set of simple, powerful, easy-to-use, SOLID principles, support domain-driven design (DDD), event-driven, data-driven, layered, MVC, CQRS, modular, easy-to-extend architecture, her source code is only Up to line 800, you can completely save it in your notes app. Presentation layer: ViewController layer. The IController interface is responsible for the performance when receiving input and state changes. In general, MonoBehaviour is the presentation layer. System...
    Downloads: 6 This Week
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  • 6
    xNode

    xNode

    Unity Node Editor: Lets you view and edit node graphs inside Unity

    Unity Node Editor: This lets you view and edit node graphs inside Unity. Thinking of developing a node-based plugin? Then this is for you. You can download it as an archive and unpack to a new unity project, or connect it as a git submodule. xNode is super userfriendly, and intuitive and will help you reap the benefits of node graphs in no time. With a minimal footprint, it is ideal as a base for custom state machines, dialogue systems, decision-makers, etc. No runtime reflection (unless you...
    Downloads: 7 This Week
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  • 7
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). It can be used to turn your application into a collection of loosely-coupled parts with highly segmented responsibilities. Zenject can then glue the parts together in many different configurations to allow you to easily write, reuse, refactor, and test your code in a scalable and extremely flexible way. Injection across different...
    Downloads: 1 This Week
    Last Update:
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  • 8

    ByChance Framework

    A generic framework for the generation of game levels.

    This project has moved to GitHub: https://github.com/npruehs/ByChance
    Downloads: 0 This Week
    Last Update:
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