Showing 8 open source projects for "ffmpeg input plugin"

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  • 1
    Phaser CE

    Phaser CE

    Phaser CE is a fun, free and fast 2D game framework

    Phaser CE is the community-maintained version of Phaser 2, offering bug fixes, new features, and ongoing improvements after official development moved to Phaser 3. It remains a stable choice for developers who prefer the Phaser 2 API.
    Downloads: 0 This Week
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  • 2
    Goa

    Goa

    Design-based APIs and microservices in Go

    Goa takes a different approach to building services by making it possible to describe the design of the service API using a simple Go DSL. Goa uses the description to generate specialized service helper code, client code and documentation. Goa is extensible via plugins, for example the goakit plugin generates code that leverage the Go kit library. The service design describes the transport independent layer of the services in the form of simple methods that accept a context and a payload and...
    Downloads: 1 This Week
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  • 3
    Awesome Bootstrap Checkbox

    Awesome Bootstrap Checkbox

    Font Awesome Bootstrap checkboxes & radios

    ...If you want to enable Opera 12 and earlier support just add class styled to the input element. You may use checkbox-primary, checkbox-danger, radio-info, etc to style checkboxes and radios with brand bootstrap colors. If you want to use another icon font instead of Font Awesome, such as Glyphicons, override the default variables.
    Downloads: 0 This Week
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  • 4
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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  • 5
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 0 This Week
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  • 6
    Phaser Input

    Phaser Input

    Adds input boxes to Phaser like CanvasInput, but also works for WebGL

    phaser-input is a text input plugin for Phaser, enabling text fields in canvas-based games. Since HTML inputs can't be styled or positioned reliably in canvas games, phaser-input provides native-feeling input boxes that work directly in-game.
    Downloads: 0 This Week
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  • 7
    ucheck is a library to check validity of users' input. It's oriented to be used with struts validation plugin, but can be used directly from Java code as well.
    Downloads: 0 This Week
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  • 8
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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