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  • 1
    PhantomSDL, is a game-development framework written in C++ and based in SDL.
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  • 2
    Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
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  • 3
    High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
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  • 4
    REX: Remote EXecution Distributed Computing Services for Linux and Solaris, providing C and C++ APIs, librex library and "rexd" daemon software to implement Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
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  • Auth0 B2B Essentials: SSO, MFA, and RBAC Built In Icon
    Auth0 B2B Essentials: SSO, MFA, and RBAC Built In

    Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.

    Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
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  • 5
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 6
    Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
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  • 7
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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  • 8
    SPADE

    SPADE

    A toolkit for developing and deploying protein structure algorithms.

    The Structural Proteomics Application Development Environment is a Python tool kit for developing and deploying bioinformatics applications. Handles graphics, analysis, and modeling of protein sequence and structure. Source and Win installers available. SPADE source code can be cloned from http://www.github.com/deaconjs/SPADE.
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  • 9
    SvgUP is an open source platform for building interactive Web applications based on SVG components and other web standards like JavaScript, CSS, RDF and DTD. SvgUP allows the separation of concerns by dividing the applications into modules.
    Downloads: 0 This Week
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    Compliant and Reliable File Transfers Backed by Top Security Certifications

    Cerberus FTP Server delivers SOC 2 Type II certified security and FIPS 140-2 validated encryption.

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  • 10
    Library to generate SVG primitives from within ASP.net
    Downloads: 0 This Week
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  • 11
    Salto framework is an AJAX based framework which makes possible to build a Web application very quickly. Thanks to AJAX mechanism, datas exchanges between client side an server side are reduced. You are able to refresh only a part of the screen.
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  • 12
    Scriptio is a framework for presenting animations and educational content in a rich online experience. Featuring an easy-to-learn scripting language for fast prototyping and production-quality development, Scriptio is designed for Web 2.0 application
    Downloads: 0 This Week
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  • 13
    Existing systems for multimedia personalization exploit semantically-rich information for the content creation. Once the content is created, this information is thrown away. The framework derives semantics and integrates it in the presentations.
    Downloads: 0 This Week
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  • 14

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
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  • 15
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
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  • 16
    SpinKit

    SpinKit

    A collection of loading indicators animated with CSS

    Simple loading spinners animated with CSS. SpinKit only uses (transform and opacity) CSS animations to create smooth and easily customizable animations. Add spinkit.css or spinkit.min.css to your project (or copy-paste the CSS that you need for your spinner—there are no dependencies between spinners, no shared classes, and no shared animations, etc, so it should be fairly straight-forward to extract only the code that you need). Add a spinner to your project by copy-pasting HTML from spinkit.css or examples.html. Add the sk-center utility class to the spinner to center it (it sets margin to auto). By default, the width and height of all spinners are set to 40px. background-color is set to #333. Configure the spinner by overwriting the CSS variables, primarily --sk-size (spinner width & height) and --sk-color (spinner color). If you need broader browser support, remove the CSS variables.
    Downloads: 0 This Week
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  • 17
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
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  • 18
    Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
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  • 19
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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  • 20
    Stingray provides a robust Object Oriented Programing framework for Javascript. Stingray's classes lessen development time for graphic/multi-media designers and web developers and focus on new projects, rather than re-invent the wheel.
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  • 21
    Strasheela is a constraint-based music composition system. The user defines music theories by sets of compositional rules and the system creates music which complies with these theories. User-interface is the programming language Oz.
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    Downloads: 0 This Week
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  • 22
    A library and associated example application for processing DVB subtitles.
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  • 23
    Susi-Z is a platform-independent C++ game and media-art engine.
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  • 24
    TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
    Downloads: 0 This Week
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  • 25
    TenorSpace.js

    TenorSpace.js

    Neural network 3D visualization framework

    TensorSpace is a neural network 3D visualization framework built using TensorFlow.js, Three.js and Tween.js. TensorSpace provides Keras-like APIs to build deep learning layers, load pre-trained models, and generate a 3D visualization in the browser. From TensorSpace, it is intuitive to learn what the model structure is, how the model is trained and how the model predicts the results based on the intermediate information. After preprocessing the model, TensorSpace supports the visualization of pre-trained models from TensorFlow, Keras and TensorFlow.js. TensorSpace is a neural network 3D visualization framework designed for not only showing the basic model structure but also presenting the processes of internal feature abstractions, intermediate data manipulations and final inference generations. By applying TensorSpace API, it is more intuitive to visualize and understand any pre-trained models built by TensorFlow, Keras, TensorFlow.js, etc.
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