Showing 251 open source projects for "linux games"

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    pH7 Social Dating CMS (pH7Builder)❤️

    pH7 Social Dating CMS (pH7Builder)❤️

    🚀 Professional Social Dating Web App Builder (formerly pH7CMS)

    pH7Builder is a Professional, Free & Open Source PHP Social Dating Builder Software (primarily designed for developers ...). This Social Dating Web App is fully coded in object-oriented PHP (OOP) with the MVC pattern (Model-View-Controller). It is low resource-intensive, extremely powerful and highly secure. pH7Builder is included with over 42 native modules and is based on its homemade pH7 Framework which includes more than 52 packages To summarize, pH7Builder Social Dating Script...
    Downloads: 16 This Week
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  • 2
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 1 This Week
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  • 3
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 4
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game developer full control over how to make matches while...
    Downloads: 1 This Week
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    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. In...
    Downloads: 0 This Week
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  • 6
    GeneticSharp

    GeneticSharp

    GeneticSharp is a fast, extensible, multi-platform and multithreading

    GeneticSharp is a fast, extensible, multi-platform and multithreading C# Genetic Algorithm library that simplifies the development of applications using Genetic Algorithms (GAs). Can be used in any kind of .NET 6, .NET Standard and .NET Framework apps, like ASP .NET MVC, ASP .NET Core, Blazor, Web Forms, UWP, Windows Forms, GTK#, Xamarin, MAUI and Unity3D games. GeneticSharp and extensions (TSP, AutoConfig, Bitmap equality, Equality equation, Equation solver, Function builder, etc). A Blazor...
    Downloads: 0 This Week
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  • 7
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 0 This Week
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  • 8
    SignalR

    SignalR

    Incredibly simple real-time web for .NET

    Today's modern apps are expected to deliver up-to-date information without hitting a refresh button. Add real-time functionality to your dashboards, maps, games and more. What is real-time functionality? It's the ability to have your server-side code push content to connected clients as it happens, in real-time. SignalR hubs can be written in C# code and added to your ASP.NET app, alongside your pages and APIs. The simple programming model integrates seamlessly with other ASP.NET features...
    Downloads: 0 This Week
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  • 9
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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  • 10
    Godot Steering AI Framework

    Godot Steering AI Framework

    A complete framework for Godot to create beautiful and complex AI

    This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one...
    Downloads: 3 This Week
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  • 11
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 17 This Week
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  • 12
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones. Optionally auto-pooled components and hotspot optimization via...
    Downloads: 0 This Week
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  • 13
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 3 This Week
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  • 14

    lpi (Lode's Programming Interface)

    Now maintained at https://code.google.com/p/lpi/

    This version is outdated, the latest version of this and LodePNG are at https://code.google.com/p/lpi/
    Downloads: 0 This Week
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  • 15
    Dopamine

    Dopamine

    Framework for prototyping of reinforcement learning algorithms

    Dopamine is a research framework for fast prototyping of reinforcement learning algorithms. It aims to fill the need for a small, easily grokked codebase in which users can freely experiment with wild ideas (speculative research). This first version focuses on supporting the state-of-the-art, single-GPU Rainbow agent (Hessel et al., 2018) applied to Atari 2600 game-playing (Bellemare et al., 2013). Specifically, our Rainbow agent implements the three components identified as most important...
    Downloads: 0 This Week
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  • 16
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 17
    chinese-dos-games-web

    chinese-dos-games-web

    Source code for chinese-dos-games-web

    Chinese-dos-games-web. Source code of https://dos.zczc.cz.
    Downloads: 0 This Week
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  • 18
    Phaser 3 Plugin Path Builder

    Phaser 3 Plugin Path Builder

    Draw and edit Lines, Bezier Curves, Splines at runtime

    Phaser 3 Plugin Path Builder is a tool that allows developers to create and edit paths for path followers and tweens within Phaser 3 games. It supports various path types and enables runtime editing and exporting of paths.
    Downloads: 0 This Week
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  • 19
    Kinetic Scrolling Plugin

    Kinetic Scrolling Plugin

    Kinetic Scrolling plugin for Canvas using Phaser Framework

    Phaser Kinetic Scrolling Plugin introduces kinetic scrolling behavior to Phaser games, mimicking the natural scrolling experience found in mobile applications. It's particularly useful for creating scrollable menus, maps, or content areas within games.
    Downloads: 0 This Week
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  • 20
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
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  • 21
    Rcbot2
    RCBot2 An open source GPL bot framework for HL2 Orange Box Mods ONLY
    Downloads: 17 This Week
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  • 22
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
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  • 23
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
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  • 24
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 6 This Week
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  • 25
    Phaser Spine

    Phaser Spine

    A plugin for Phaser 2 that adds Spine support

    Phaser Spine is a plugin that integrates Spine animation support into Phaser 2, allowing developers to incorporate complex skeletal animations into their games. It facilitates the use of Spine's powerful animation tools within the Phaser framework.
    Downloads: 0 This Week
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