3 projects for "world editor" with 2 filters applied:

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  • 1
    DivKit

    DivKit

    DivKit is an open source Server-Driven UI (SDUI) framework

    ...DivKit is an excellent choice to start using server-driven UI in your project because it can be easily integrated as a simple view in any part of your app. At the starting point, you don’t need a server integration. You can include all JSON on the client-side to try it in a real-world application. Also, we’ve made a sandbox for you to experiment with. You can try different samples in the web editor and see the results on the web or in the Android demo app, both of which are available on Google Play. We’ll publish the iOS demo app shortly. The UI in the demo can be updated live: the sandbox connects to the demo app via web sockets.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Atri Framework

    Atri Framework

    Open-source full-stack web development framework built on top of React

    The web framework to build stunning web apps. Build frontend easily using Atri visual builder or React code. Build backend using FastAPI. Atri framework is not just limited to the JavaScript world. You can use this framework with many languages such as Python, NodeJS (upcoming), etc. Atri framework comes with a suite of productivity tools such as visual editor, asset management tools, etc. that significantly reduce development time from months to hours. Using Atri framework, developers do not need to write and document REST APIs. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
    Last Update:
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