46 projects for "java games" with 2 filters applied:

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  • 1
    jwadlib WAD Library is a Java library for manipulating WAD files, the format made popular by Doom.
    Downloads: 0 This Week
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  • 2
    The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
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  • 3
    btp2p stands for Bluetooth p2p and it is a collection of java classes for p2p networks over Bluetooth. Useful for CLDC multiplayer games and other applications with extendable design for layered protocols. HuNt is a chatroom midlet based on btp2p.
    Downloads: 0 This Week
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  • 4
    P2Play is a framework for developing Peer-2-Peer Massive Multi Player Games. It provides accounting, persistant storage and region based gameplay controlling.
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  • 5
    The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
    Downloads: 0 This Week
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  • 6
    Neverwinter Nights 2 persistent worlds backend engine controlled by your browser. Manage players, quests and the persistent aspects, minimize NWN2 scripting needs.
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  • 7
    The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
    Downloads: 0 This Week
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  • 8
    Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
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  • 9
    Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
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  • 10
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
    Downloads: 0 This Week
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  • 11
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
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  • 12
    CardShark is a software package that includes a utility for creating and organizing playing cards and an interactive environment for playing games with those cards via the internet.
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  • 13
    Mesya is a Java framework for multiple entertainment systems emulation
    Downloads: 0 This Week
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  • 14
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
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  • 15
    The Ursus project aims at creating a quick, scalable, and secure client/server framework written in Java. From daemons to multi-player games, developers will extend Ursus to create their own internet applications.
    Downloads: 0 This Week
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  • 16
    A comprehensive, high performance framework for accelerating development of games and other rich multimedia applications in Java.
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  • 17
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
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  • 18
    An Adventure Game engine using Java components.
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  • 19
    Project Elemental Shattering (ES) is a role-playing game that has been in the design phase for many years. Its first incarnation is this MUD engine. A successful MUD project will lead to the inevitable graphical MMORPG!
    Downloads: 0 This Week
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  • 20
    Racoon is an application server for multi-player games. Its intention is to relieve game developers from recurring and time extensive tasks. This is achieved with a modular concept: only the game logic has to be written and deployed in Racoon.
    Downloads: 0 This Week
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  • 21
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
    Downloads: 0 This Week
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