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Make AI-driven decisions using your data, in real-time. At any scale, with unbeatable performance. Vespa is a full-featured text searchengine and supports both regular text search and fast approximate vector search (ANN). This makes it easy to create high-performing search applications at any scale, whether you want to use traditional techniques or a modern vector-based approach. You can even combine both approaches efficiently in the same query, something no other engine can do. ...
Library for creating terminal applications with text-based widgets. FINAL CUT is a C++ class library and widget toolkit with full mouse support for creating a text-based user interface. The library supports the programmer to develop an application for the text console. It allows the simultaneous handling of multiple text windows on the screen. The structure of the Qt framework was originally the inspiration for the C++ class design of FINAL CUT. It provides common controls like dialog boxes,...
The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
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The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
A well-known and used MUI custom class which provides MUI application programmers a gadget for viewing/displaying HTML pages. It comes with an object-oriented design, slim and tidy so that the HTML engine is capable of showing HTML very fast...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
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Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
This is the YaST2 user interface engine that provides the abstraction from graphical user interfaces (Qt, Gtk) and text based user interfaces (ncurses). This can be used independently of YaST2 for generic (C++) applications.
SudaRA is a C++ framework based on ARToolKit for development of Augmented Reality applications, offering features such as support for 3D models, sound, network, multiple-marker tracking, among others through a simple and well-structured interface.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
Javen library is a framework for developing C++ application simply, with similar API to Java library. Hawk searchengine is a software platform that used to build Vertical Search Product more easily for the Moderate Company or End Users.