Showing 14 open source projects for "gpu"

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  • 1
    MNN

    MNN

    MNN is a blazing fast, lightweight deep learning framework

    ...Android platform, core so size is about 400KB, OpenCL so is about 400KB, Vulkan so is about 400KB. Supports hybrid computing on multiple devices. Currently supports CPU and GPU.
    Downloads: 12 This Week
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  • 2
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    ...It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU acceleration throughout the pipeline, the solution delivers real-time performance-critical for live experiences. Human pose estimation from video plays a critical role in various applications such as quantifying physical exercises, sign language recognition, and full-body gesture control. For example, it can form the basis for yoga, dance, and fitness applications. ...
    Downloads: 67 This Week
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  • 3
    MegEngine

    MegEngine

    Easy-to-use deep learning framework with 3 key features

    ...After training, just put everything into your model and inference it on any platform at ease. Speed and precision problems won't bother you anymore due to the same core inside. In training, GPU memory usage could go down to one-third at the cost of only one additional line, which enables the DTR algorithm. Gain the lowest memory usage when inferencing a model by leveraging our unique pushdown memory planner. NOTE: MegEngine now supports Python installation on Linux-64bit/Windows-64bit/MacOS(CPU-Only)-10.14+/Android 7+(CPU-Only) platforms with Python from 3.5 to 3.8. ...
    Downloads: 4 This Week
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  • 4
    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    This is a small, self-contained framework for training and querying neural networks. Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared...
    Downloads: 3 This Week
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    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 78 This Week
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  • 6
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    Louvre is a high-performance C++ library designed for building Wayland compositors with a strong emphasis on ease of development. It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D...
    Downloads: 3 This Week
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  • 7
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    ...Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster. Chip-dependent power options like big.LITTLE scheduling, Adreno GPU hints are included as advanced APIs. UI responsiveness guarantee is sometimes obligatory when running a model. Mechanism like automatically breaking OpenCL kernel into small units is introduced to allow better preemption for the UI rendering task. Graph level memory allocation optimization and buffer reuse are supported. The core library tries to keep minimum external dependencies to keep the library footprint small.
    Downloads: 0 This Week
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  • 8
    Caffe Framework

    Caffe Framework

    Caffe, a fast open framework for deep learning

    ...Caffe is released under the BSD 2-Clause license. Expressive architecture encourages application and innovation. Models and optimization are defined by configuration without hard-coding. Switch between CPU and GPU by setting a single flag to train on a GPU machine then deploy to commodity clusters or mobile devices. Extensible code fosters active development. In Caffe’s first year, it has been forked by over 1,000 developers and had many significant changes contributed back. Thanks to these contributors the framework tracks the state-of-the-art in both code and models.
    Downloads: 0 This Week
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  • 9
    Caffe

    Caffe

    A fast open framework for deep learning

    ...It’s got an expressive architecture that encourages application and innovation, and extensible code that’s great for active development. Caffe also offers great speed, capable of processing over 60M images per day with a single NVIDIA K40 GPU. It’s arguably one of the fastest convnet implementations around. Caffe is developed by the Berkeley AI Research (BAIR)/The Berkeley Vision and Learning Center (BVLC) and a great community of contributors that continue to make Caffe state-of-the-art in both code and models. It’s been used in numerous projects, from startup prototypes and academic research projects, to large scale industrial applications.
    Downloads: 1 This Week
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  • 10
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 11
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 12
    cppgpgpu is a compile-in library of functions designed to aide users in writing applications that make heavy use of the GPU for computing in an OpenGL environment. This cuts through the boiler plate so you don't have to.
    Downloads: 0 This Week
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  • 13
    CrystalGPU is an execution framework that transparently enables applications to exploit a number of high-level GPU capabilities such as overlapping communication and computation, short lived buffer reuse, and harnessing multi-GPU systems.
    Downloads: 0 This Week
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  • 14
    gpucalc is a library for computation using Graphical Processing Unit (GPU) and Central Processing Unit (CPU).
    Downloads: 0 This Week
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